I play the Akdarians, and I have found myself running out of strategic (shipbuilding) resources in the early game. Polymer, Carbon Fiber, and Steel are not found on Ocean planets. And my shipbuilding just stops.
I believe this also happens to the AI, and stunts their early game growth.
The automation is good at supplying resources they are in a steady demand (Luxuries, Gas) but not intermittent / irregular demand (shipbuilding). Further, I can not queue up constructors to mine these planets because the option in the exploration planner only becomes available when I run out.
I have some requests / suggestions:
1) Average last years consumption of Strategic materials, and try to mine enough resources to meet it next year. And teach the automation to meet it.
2) Have a resource check before suggesting new ships and retrofitting.
But for now, a simple quick and dirty fix, would be a warning "Inadequate resources to build queued ships" and prioritizing mining such locations. Instead, I found my constructors building research and resort bases. I can manually fix this problem, but only if I am made aware of it. And if I am not warned, it can take me some time to realize nothing has been built recently.
Also, can we slow down the upgrade requests? I get them every time I research something, and I am overrun with pirates while they queue up... and are never built. Maybe once a year? Every x technologies? Something that can be automated (frequent / occasional / rare).