From: De Eye-lands, Mon
Also, there's a lot of different data out there, from many different modders, as well as a few revisions to Babes. I've noticed several different departures.
Think I need to get off my butt and finalize this aspect: publish the spreadsheets, along with the algorithms. They will be in the same form and format as a device csv file, and with the same UnitNumbers so replacement can be a simple one-to-one cut-and-paste operation.
A few other notes. Don't forget that the game code dinks with a gun's data depending on the year, so AA data needs to adapted to 1945 and go backwards in order to work properly (with respect to the other side's guns) in the early/mid war period. Also, don't forget the altitude band effects/reductions: a gun with a lower Acc but higher Ceiling may well have the same "AA effectivity" as a gun with higher Acc, within its "envelope". One cannot use the raw performance specs as a judge. One must take "everything" into account: eff-ceiling, eff-slant, fuse cutters, fire-directors, mount-characteristics, yadda-yadda-yadda.
Nous n'avons pas peur! Vive la liberté! Moi aussi je suis Charlie!
Yippy Ki Yay.