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MP penalty motorized units

 
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MP penalty motorized units - 3/3/2013 3:26:38 PM   
Iota

 

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Joined: 10/5/2011
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Hi,

I mean to remember that there is an extra penalty when motorized units use (almost) all MP?

Cant find it in the manual.

Greetings
Post #: 1
RE: MP penalty motorized units - 3/3/2013 4:53:05 PM   
Balou


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Damage & fatigue ?

< Message edited by Balou -- 3/3/2013 4:56:35 PM >

(in reply to Iota)
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RE: MP penalty motorized units - 3/4/2013 6:56:20 PM   
Iota

 

Posts: 15
Joined: 10/5/2011
From: Europe
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Yes, something like extra damage & fatigue.

Detailed data or sources available?

Greetings

(in reply to Balou)
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RE: MP penalty motorized units - 3/5/2013 1:11:54 PM   
Balou


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9.5.3. Vehicle Movement Attrition
A certain percentage of a unit’s organic vehicles will be destroyed and damaged during its side’s logistics phase based on the number of movement points the unit expended during the previous turn. If a unit expended 100 percent of its allowed (not base) movement points, 2 percent of the unit’s vehicles will be destroyed, and 18 percent will be damaged. Reduced expenditure will result in proportionally reduced destruction and damage. For example, if a unit only expended thirty percent of its MPs, .6 percent of its vehicles would be destroyed and 5.4 percent would be damaged. Movement attrition for a support unit’s organic vehicles will be based on the movement point expenditure of the unit to which it is attached.

from: WitE Manual: v0.61, 01/07/2013

(in reply to Iota)
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RE: MP penalty motorized units - 3/5/2013 2:05:45 PM   
rrbill

 

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Thanks Balou for manual reference. Important point is that degradation be arithmetically proportional to usage. If so, makes sense to me.

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RE: MP penalty motorized units - 3/5/2013 2:18:35 PM   
Balou


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However, I still have to figure out whether damage is linked to MPs alone (which partially depends on terrain) or to MPs + terrain (extra penalty?) that my mob Divs had to travel thru.

(in reply to rrbill)
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