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Air OP losses?

 
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Air OP losses? - 3/2/2013 12:42:48 PM   
Sieppo


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I'm having a lot of air OP losses. About 10-20 planes a day. Where do these come from? I very rarely see a report, that for example a recon plane has been shot down by CAP.. Just fog of war?
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RE: Air OP losses? - 3/2/2013 12:44:19 PM   
alanschu

 

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I believe it's just general wear and tear on planes, non-combat accidents, and so forth.

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RE: Air OP losses? - 3/2/2013 1:14:37 PM   
Sieppo


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quote:

ORIGINAL: alanschu

I believe it's just general wear and tear on planes, non-combat accidents, and so forth.


I thought so also. But also about if the pilots are killed?

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RE: Air OP losses? - 3/2/2013 1:16:51 PM   
PaxMondo


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Crashed on landing ... you need to be sure you are using "rest" as part of your mission planning. Check pilot and plane fatigue. Increase rest to get them back in shape and keep them there. You can easily get your ops losses to only a few planes/month.

< Message edited by PaxMondo -- 3/2/2013 1:19:08 PM >


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RE: Air OP losses? - 3/2/2013 1:32:16 PM   
cohimbra


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quote:

ORIGINAL: PaxMondo

Crashed on landing ... you need to be sure you are using "rest" as part of your mission planning. Check pilot and plane fatigue. Increase rest to get them back in shape and keep them there. You can easily get your ops losses to only a few planes/month.


...and be sure that they have an adequate Air Support at base.

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RE: Air OP losses? - 3/2/2013 7:14:23 PM   
msieving1


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quote:

ORIGINAL: Sieppo

I'm having a lot of air OP losses. About 10-20 planes a day. Where do these come from? I very rarely see a report, that for example a recon plane has been shot down by CAP.. Just fog of war?


A recon plane shot down by CAP would not be an operational loss, but a combat loss. Operational losses are losses from non-combat causes. In real life, about 2/3 of USN aircraft losses from squadrons in combat areas were operational losses. In the game, I think that planes that are worn out and scrapped would also be counted as operational losses, though they wouldn't be included in real life counts.

< Message edited by msieving1 -- 3/2/2013 7:17:14 PM >

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RE: Air OP losses? - 3/2/2013 8:39:17 PM   
crsutton


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20 is a lot but depends on how many sorties you have flown. Japanese OP losses tend to be higher across the board. Here are a few tips.

1. Good unit commanders.
2. Watch the long range missions
3. Watch fatigue and morale.
4. Don't fly patrol and ASW planes a super low altitudes.
5. Transports tend to have high OP losses.
6. Click on the unit and then click on the planes. You can actually look at the fatigue of the aircraft. A lot of players don't know this but individual aircraft accumulate fatigue as well and you need to rest whole squadrons at times. Consider it prolonged periods of maintenance. You could be rested and high morale but your planes could be worn out.
7. Have good base support. (a problem for Japan)
9. Bigger air fields are better.

There are bound to be more but this is a start.



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RE: Air OP losses? - 3/3/2013 6:58:29 AM   
tanksone


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Hi, if you take the time to read the operational report you can see them.... look towards the bottom.






Attachment (1)

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RE: Air OP losses? - 3/3/2013 9:48:49 AM   
jmalter

 

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- another factor is the plane's service rating - stand down an SR1 group of fighters, they'll reduce their plane fatigue faster than a group of SR5 4EBs.
- watch disruption, fatigue & morale on the base-forces, too. i had a thing awhile back where i shipped too many sqns from Aden to Bombay, Bombay didn't have near enough aviation support on hand to cope, its BF troopers became ineffective.

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RE: Air OP losses? - 3/3/2013 3:51:01 PM   
Gregg

 

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I think a percentage of aircraft damaged during air to air combat or via flak are later lost as operational losses.
I've also noticed aircraft onboard ships that sink days after receiving combat damage are listed as operational losses.
Gregg

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RE: Air OP losses? - 3/3/2013 7:04:28 PM   
Sieppo


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quote:

ORIGINAL: tanksone

Hi, if you take the time to read the operational report you can see them.... look towards the bottom.



Thanks! I'm mostly using the Tracker but will check this out also!


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RE: Air OP losses? - 3/3/2013 8:03:17 PM   
topeverest

 

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comments are excellent.

Keep in mind the most controllable things to watch within the above context
plane fatigue
pilot fatigue
pilot skill
range to target
frequency of aircraft use
air support over minimum required
air base size and number of airframes / units versus capacity
Escort protection and how much CAP hit the attacking planes
AA effectiveness
airframe service rating
Commander ratings
Air HQ presence

Gnerally speaking few if any airframes can fly offensive missions over the long run even every other day. The factors are cumulative on outcomes, and any one factor may be driving your results. Easy thing to do is to check the pilot morale and plane fatigue of squadrons with high opeerational tempo before each mission and rest units that have plane fatigues at 30 or above, pilot morale below 80, or pilot fatigue above 20. No hard and fast rule, but works for me.

As an FYI, air efficiency greatly improves if you build aerdromes with proper supporting units, but that is another topic!

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RE: Air OP losses? - 3/3/2013 11:36:04 PM   
Sieppo


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quote:

ORIGINAL: topeverest

comments are excellent.

Keep in mind the most controllable things to watch within the above context
plane fatigue
pilot fatigue
pilot skill
range to target
frequency of aircraft use
air support over minimum required
air base size and number of airframes / units versus capacity
Escort protection and how much CAP hit the attacking planes
AA effectiveness
airframe service rating
Commander ratings
Air HQ presence

Gnerally speaking few if any airframes can fly offensive missions over the long run even every other day. The factors are cumulative on outcomes, and any one factor may be driving your results. Easy thing to do is to check the pilot morale and plane fatigue of squadrons with high opeerational tempo before each mission and rest units that have plane fatigues at 30 or above, pilot morale below 80, or pilot fatigue above 20. No hard and fast rule, but works for me.

As an FYI, air efficiency greatly improves if you build aerdromes with proper supporting units, but that is another topic!


Thanks for the comments! Didn't even realize there was such a thing in the game as plane fatigue but found it :)! Can you reduce this fatigue by standing the group down?

(in reply to topeverest)
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RE: Air OP losses? - 3/4/2013 12:16:15 AM   
Quixote


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quote:

Didn't even realize there was such a thing in the game as plane fatigue but found it :)! Can you reduce this fatigue by standing the group down?


Short answer - yes.

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Post #: 14
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