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Weird issue related with scrolling

 
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All Forums >> [Current Games From Matrix.] >> [World War II] >> Decisive Campaigns: The Blitzkrieg from Warsaw to Paris >> Tech Support >> Weird issue related with scrolling Page: [1]
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Weird issue related with scrolling - 2/27/2013 5:15:05 PM   
Vic


Posts: 3642
Joined: 5/17/2004
Status: online
This issue is raised by bootlegger, Fjell75 and AnthonyJA.

I am not sure yet what it is but it might be memory related somehow with some windows configurations not properly garbage cleaning.

Here is a beta test build .exe that might fix it:
http://www.vrdesigns.nl/WarsawToParis151g.zip

You have to manually overwrite the WarsawToParis.exe (not 100% sure if patch v1.51 is neccessary but i think its advisable) with the file in the zip.

I would appreciate any feedback if this helps and if not if the error details are the same or not.

Hope to help you guys soon.

edit: please read me further posts down below

Best,
Vic

< Message edited by Vic -- 2/28/2013 10:03:48 AM >


_____________________________

Victor Reijkersz Designs
www.vrdesigns.nl
Post #: 1
RE: Weird issue related with scrolling - 2/27/2013 5:20:40 PM   
bootlegger267

 

Posts: 8
Joined: 2/27/2013
Status: offline
Thanks Vic. I'll try the other exe. Btw, Campaign settings were Historical, Normal AI Speed, Show FOW, Sound On, Music Off, Combat Numbers, Show Divisions , Auto Mouse Over, Hq's Subordinates, Show Divisions, Show Labels. Cards played at start.....Military Intel, Weather Intel, Free Intel.


Bootlegger267

(in reply to Vic)
Post #: 2
RE: Weird issue related with scrolling - 2/27/2013 5:21:45 PM   
Vic


Posts: 3642
Joined: 5/17/2004
Status: online
Yes it might work, but dont get your hopes up to soon.

I am also interested to know if you encountered the bug with v1.5 or with v1.51?

< Message edited by Vic -- 2/27/2013 5:22:11 PM >


_____________________________

Victor Reijkersz Designs
www.vrdesigns.nl

(in reply to bootlegger267)
Post #: 3
RE: Weird issue related with scrolling - 2/27/2013 5:40:05 PM   
bootlegger267

 

Posts: 8
Joined: 2/27/2013
Status: offline
151b

(in reply to Vic)
Post #: 4
RE: Weird issue related with scrolling - 2/27/2013 7:16:46 PM   
Fjell75

 

Posts: 17
Joined: 4/4/2011
Status: offline
The game loads, but when I start the campaign or a scenario it doesn't go long before I get this message, and the game crashes:

System.ArgumentException: Parameteren er ugyldig.
ved System.Drawing.Bitmap..ctor(Int32 width, Int32 height, PixelFormat format)
ved WindowsApplication1.ScreenClass..ctor(GameClass& tGame, Int32 backgroundsprite, Form1 tFormRef)
ved WindowsApplication1.MessagePopUpScreenClass2..ctor(GameClass& tGame, Form1 tformref)
ved WindowsApplication1.Form1.Timer1_Tick(Object sender, EventArgs e)
ved System.Windows.Forms.Timer.OnTick(EventArgs e)
ved System.Windows.Forms.Timer.TimerNativeWindow.WndProc(Message& m)
ved System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Innlastede samlinger **************
mscorlib
Samlingsversjon: 2.0.0.0
Win32-versjon: 2.0.50727.5466 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
WindowsApplication1
Samlingsversjon: 1.0.4806.32261
Win32-versjon: 1.0.4806.32261
CodeBase: file:///C:/Matrix%20Games/Decisive%20Campaigns%20The%20Blitzkrieg%20from%20Warsaw%20to%20Paris/WarsawToParis.exe
----------------------------------------
System.Windows.Forms
Samlingsversjon: 2.0.0.0
Win32-versjon:
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Samlingsversjon: 2.0.0.0
Win32-versjon: 2.0.50727.5467 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Samlingsversjon: 2.0.0.0
Win32-versjon: 2.0.50727.5467 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
Microsoft.VisualBasic
Samlingsversjon: 8.0.0.0
Win32-versjon: 8.0.50727.5420 (Win7SP1.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
mscorlib.resources
Samlingsversjon: 2.0.0.0
Win32-versjon: 2.0.50727.5466 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
irrKlang.NET
Samlingsversjon: 1.3.0.0
Win32-versjon: 1, 1, 0, 0
CodeBase: file:///C:/Matrix%20Games/Decisive%20Campaigns%20The%20Blitzkrieg%20from%20Warsaw%20to%20Paris/irrKlang.NET.DLL
----------------------------------------
ICSharpCode.SharpZipLib
Samlingsversjon: 0.84.0.0
Win32-versjon: 0.84.0.0
CodeBase: file:///C:/Matrix%20Games/Decisive%20Campaigns%20The%20Blitzkrieg%20from%20Warsaw%20to%20Paris/ICSharpCode.SharpZipLib.DLL
----------------------------------------
System.Drawing.resources
Samlingsversjon: 2.0.0.0
Win32-versjon: 2.0.50727.5420 (Win7SP1.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing.resources/2.0.0.0_no_b03f5f7f11d50a3a/System.Drawing.resources.dll
----------------------------------------
System.Windows.Forms.resources
Samlingsversjon: 2.0.0.0
Win32-versjon: 2.0.50727.5420 (Win7SP1.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms.resources/2.0.0.0_no_b77a5c561934e089/System.Windows.Forms.resources.dll
----------------------------------------

************** JIT-feilsøking **************
Når du skal aktivere JIT-feilsøking (Just In Time), må .config-filen for dette
programmet eller datamaskinen (machine.config) ha
jitDebugging-verdien angitt i delen system.windows.forms.
Programmet må også kompileres med feilsøking
aktivert.

For eksempel:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>


< Message edited by Fjell75 -- 2/27/2013 7:20:09 PM >

(in reply to bootlegger267)
Post #: 5
RE: Weird issue related with scrolling - 2/27/2013 7:36:03 PM   
bootlegger267

 

Posts: 8
Joined: 2/27/2013
Status: offline
Got through Turn 1 using 1.51g with no crash. Hmmmmmmmmm

(in reply to Fjell75)
Post #: 6
RE: Weird issue related with scrolling - 2/27/2013 9:23:29 PM   
Fjell75

 

Posts: 17
Joined: 4/4/2011
Status: offline
Hmmm good for you, mate

To me it still crashes. What did you do?
Reinstalled the game and just copyed the .exe file over?

(in reply to bootlegger267)
Post #: 7
RE: Weird issue related with scrolling - 2/27/2013 10:58:13 PM   
Happy Hedonist

 

Posts: 26
Joined: 6/16/2010
Status: offline
I just ran into this today while playing a 6-man co-op. We are playing the Case White scenario. I've tried decreasing my res and applying the hotfix but nothing has worked. This is the error message I'm getting now along with a dxdiag.


quote:


See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.ArgumentException: Parameter is not valid.
at System.Drawing.Bitmap..ctor(Int32 width, Int32 height, PixelFormat format)
at WindowsApplication1.MapPartClass.ShiftLeft()
at WindowsApplication1.MapWindowClass2.HandleKeyPress(Int32 nr)
at WindowsApplication1.MapWindowClass2.handleTimer()
at WindowsApplication1.PlayScreenClass2.HandleTimer()
at WindowsApplication1.Form1.Timer1_Tick(Object sender, EventArgs e)
at System.Windows.Forms.Timer.OnTick(EventArgs e)
at System.Windows.Forms.Timer.TimerNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version:
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
WindowsApplication1
Assembly Version: 1.0.4770.34508
Win32 Version: 1.0.4770.34508
CodeBase: file:///C:/Games/Matrix%20Games/Decisive%20Campaigns%20The%20Blitzkrieg%20from%20Warsaw%20to%20Paris/WarsawToParis.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version:
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.5467 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.5467 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 8.0.0.0
Win32 Version: 8.0.50727.5420 (Win7SP1.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
irrKlang.NET
Assembly Version: 1.3.0.0
Win32 Version: 1, 1, 0, 0
CodeBase: file:///C:/Games/Matrix%20Games/Decisive%20Campaigns%20The%20Blitzkrieg%20from%20Warsaw%20to%20Paris/irrKlang.NET.DLL
----------------------------------------
ICSharpCode.SharpZipLib
Assembly Version: 0.84.0.0
Win32 Version: 0.84.0.0
CodeBase: file:///C:/Games/Matrix%20Games/Decisive%20Campaigns%20The%20Blitzkrieg%20from%20Warsaw%20to%20Paris/ICSharpCode.SharpZipLib.DLL
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.


quote:


------------------
System Information
------------------
Time of this report: 2/27/2013, 17:59:30
Machine name: HOTBOX
Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.130104-1431)
Language: English (Regional Setting: English)
System Manufacturer: MSI
System Model: MS-7756
BIOS: BIOS Date: 05/28/12 12:45:26 Ver: 04.06.05
Processor: Intel(R) Core(TM) i5-3570 CPU @ 3.40GHz (4 CPUs), ~3.4GHz
Memory: 8192MB RAM
Available OS Memory: 8146MB RAM
Page File: 2295MB used, 13993MB available
Windows Dir: C:\Windows
DirectX Version: DirectX 11
DX Setup Parameters: Not found
User DPI Setting: Using System DPI
System DPI Setting: 96 DPI (100 percent)
DWM DPI Scaling: Disabled
DxDiag Version: 6.01.7601.17514 32bit Unicode

------------
DxDiag Notes
------------
Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Input Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (retail)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (retail)
DirectMusic: 0/5 (retail)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)

---------------
Display Devices
---------------
Card name: NVIDIA GeForce GTX 660 Ti
Manufacturer: NVIDIA
Chip type: GeForce GTX 660 Ti
DAC type: Integrated RAMDAC
Device Key: Enum\PCI\VEN_10DE&DEV_1183&SUBSYS_36623842&REV_A1
Display Memory: 4042 MB
Dedicated Memory: 1994 MB
Shared Memory: 2047 MB
Current Mode: 1920 x 1080 (32 bit) (60Hz)
Monitor Name: Generic PnP Monitor
Monitor Model: E2242
Monitor Id: GSM58BF
Native Mode: 1920 x 1080(p) (60.000Hz)
Output Type: DVI
Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um
Driver File Version: 9.18.0013.0697 (English)
Driver Version: 9.18.13.697
DDI Version: 11
Driver Model: WDDM 1.1
Driver Attributes: Final Retail
Driver Date/Size: 10/2/2012 17:21:00, 18252136 bytes
WHQL Logo'd: Yes
WHQL Date Stamp:
Device Identifier: {D7B71E3E-52C3-11CF-4B59-6F161CC2C435}
Vendor ID: 0x10DE
Device ID: 0x1183
SubSys ID: 0x36623842
Revision ID: 0x00A1
Driver Strong Name: oem14.inf:NVIDIA_SetA_Devices.NTamd64.6.1:Section065:9.18.13.697:pci\ven_10de&dev_1183
Rank Of Driver: 00E02001
Video Accel: ModeMPEG2_A ModeMPEG2_C ModeVC1_C ModeWMV9_C
Deinterlace Caps: {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
D3D9 Overlay: Supported
DXVA-HD: Supported
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled

-------------
Sound Devices
-------------
Description: Speakers (Realtek High Definition Audio)
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0892&SUBSYS_1462D756&REV_1003
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: RTKVHD64.sys
Driver Version: 6.00.0001.6631 (English)
Driver Attributes: Final Retail
WHQL Logo'd: Yes
Date and Size: 5/8/2012 04:50:28, 4033640 bytes
Other Files:
Driver Provider: Realtek Semiconductor Corp.
HW Accel Level: Basic
Cap Flags: 0xF1F
Min/Max Sample Rate: 100, 200000
Static/Strm HW Mix Bufs: 1, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: No, No
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No

---------------------
Sound Capture Devices
---------------------
-------------------
DirectInput Devices
-------------------
Device Name: Mouse
Attached: 1
Controller ID: n/a
Vendor/Product ID: n/a
FF Driver: n/a

Device Name: Keyboard
Attached: 1
Controller ID: n/a
Vendor/Product ID: n/a
FF Driver: n/a

Device Name: G500
Attached: 1
Controller ID: 0x0
Vendor/Product ID: 0x046D, 0xC068
FF Driver: n/a

Device Name: G500
Attached: 1
Controller ID: 0x0
Vendor/Product ID: 0x046D, 0xC068
FF Driver: n/a

Device Name: G500
Attached: 1
Controller ID: 0x0
Vendor/Product ID: 0x046D, 0xC068
FF Driver: n/a

Poll w/ Interrupt: No

-----------
USB Devices
-----------
+ USB Root Hub
| Vendor/Product ID: 0x8086, 0x1E2D
| Matching Device ID: usb\root_hub20
| Service: usbhub
|
+-+ Generic USB Hub
| | Vendor/Product ID: 0x8087, 0x0024
| | Location: Port_#0001.Hub_#0001
| | Matching Device ID: usb\class_09
| | Service: usbhub

----------------
Gameport Devices
----------------

------------
PS/2 Devices
------------
+ Standard PS/2 Keyboard
| Matching Device ID: *pnp0303
| Service: i8042prt
|
+ HID Keyboard Device
| Vendor/Product ID: 0x046D, 0xC068
| Matching Device ID: hid_device_system_keyboard
| Service: kbdhid
|
+ HID Keyboard Device
| Matching Device ID: hid_device_system_keyboard
| Service: kbdhid
|
+ Terminal Server Keyboard Driver
| Matching Device ID: root\rdp_kbd
| Upper Filters: kbdclass
| Service: TermDD
|
+ Logitech HID-compliant G Laser Mouse
| Vendor/Product ID: 0x046D, 0xC068
| Matching Device ID: hid\vid_046d&pid_c068&mi_00
| Upper Filters: LMouFilt
| Lower Filters: LHidFilt
| Service: mouhid
|
+ HID-compliant mouse
| Matching Device ID: hid_device_system_mouse
| Service: mouhid
|
+ Terminal Server Mouse Driver
| Matching Device ID: root\rdp_mou
| Upper Filters: mouclass
| Service: TermDD

------------------------
Disk & DVD/CD-ROM Drives
------------------------
Drive: C:
Free Space: 76.4 GB
Total Space: 244.1 GB
File System: NTFS
Model: SAMSUNG SSD 830 Series ATA Device

Drive: D:
Model: HL-DT-ST DVDRAM GH24NS90 ATA Device
Driver: c:\windows\system32\drivers\cdrom.sys, 6.01.7601.17514 (English), , 0 bytes

Drive: E:
Model: SanDisk U3 Cruzer Micro USB Device
Driver: c:\windows\system32\drivers\cdrom.sys, 6.01.7601.17514 (English), , 0 bytes

--------------
System Devices
--------------
Name: Intel(R) USB 3.0 eXtensible Host Controller
Device ID: PCI\VEN_8086&DEV_1E31&SUBSYS_77561462&REV_04\3&11583659&0&A0
Driver: n/a

Name: Xeon(R) processor E3-1200 v2/3rd Gen Core processor PCI Express Root Port - 0151
Device ID: PCI\VEN_8086&DEV_0151&SUBSYS_77561462&REV_09\3&11583659&0&08
Driver: n/a

Name: Intel(R) 7 Series/C216 Chipset Family USB Enhanced Host Controller - 1E2D
Device ID: PCI\VEN_8086&DEV_1E2D&SUBSYS_77561462&REV_04\3&11583659&0&D0
Driver: n/a

Name: Xeon(R) processor E3-1200 v2/3rd Gen Core processor DRAM Controller - 0150
Device ID: PCI\VEN_8086&DEV_0150&SUBSYS_77561462&REV_09\3&11583659&0&00
Driver: n/a

Name: Intel(R) 7 Series/C216 Chipset Family USB Enhanced Host Controller - 1E26
Device ID: PCI\VEN_8086&DEV_1E26&SUBSYS_77561462&REV_04\3&11583659&0&E8
Driver: n/a

Name: Realtek PCIe GBE Family Controller
Device ID: PCI\VEN_10EC&DEV_8168&SUBSYS_77561462&REV_06\4&231116C9&0&00E1
Driver: n/a

Name: Intel(R) 7 Series/C216 Chipset Family SMBus Host Controller - 1E22
Device ID: PCI\VEN_8086&DEV_1E22&SUBSYS_77561462&REV_04\3&11583659&0&FB
Driver: n/a

Name: NVIDIA GeForce GTX 660 Ti
Device ID: PCI\VEN_10DE&DEV_1183&SUBSYS_36623842&REV_A1\4&34405098&0&0008
Driver: n/a

Name: High Definition Audio Controller
Device ID: PCI\VEN_8086&DEV_1E20&SUBSYS_D7561462&REV_04\3&11583659&0&D8
Driver: n/a

Name: High Definition Audio Controller
Device ID: PCI\VEN_10DE&DEV_0E0A&SUBSYS_36623842&REV_A1\4&34405098&0&0108
Driver: n/a

Name: Intel(R) 7 Series/C216 Chipset Family PCI Express Root Port 2 - 1E12
Device ID: PCI\VEN_8086&DEV_1E12&SUBSYS_77561462&REV_C4\3&11583659&0&E1
Driver: n/a

Name: Intel(R) H77 Express Chipset LPC Controller - 1E4A
Device ID: PCI\VEN_8086&DEV_1E4A&SUBSYS_77561462&REV_04\3&11583659&0&F8
Driver: n/a

Name: Intel(R) 7 Series/C216 Chipset Family PCI Express Root Port 1 - 1E10
Device ID: PCI\VEN_8086&DEV_1E10&SUBSYS_77561462&REV_C4\3&11583659&0&E0
Driver: n/a

Name: Intel(R) Management Engine Interface
Device ID: PCI\VEN_8086&DEV_1E3A&SUBSYS_77561462&REV_04\3&11583659&0&B0
Driver: n/a

Name: Intel(R) 7 Series/C216 Chipset Family SATA AHCI Controller - 1E02
Device ID: PCI\VEN_8086&DEV_1E02&SUBSYS_77561462&REV_04\3&11583659&0&FA
Driver: n/a

------------------
DirectShow Filters
------------------

DirectShow Filters:
WMAudio Decoder DMO,0x00800800,1,1,WMADMOD.DLL,6.01.7601.17514
WMAPro over S/PDIF DMO,0x00600800,1,1,WMADMOD.DLL,6.01.7601.17514
WMSpeech Decoder DMO,0x00600800,1,1,WMSPDMOD.DLL,6.01.7601.17514
MP3 Decoder DMO,0x00600800,1,1,mp3dmod.dll,6.01.7600.16385
Mpeg4s Decoder DMO,0x00800001,1,1,mp4sdecd.dll,6.01.7600.16385
WMV Screen decoder DMO,0x00600800,1,1,wmvsdecd.dll,6.01.7601.17514
WMVideo Decoder DMO,0x00800001,1,1,wmvdecod.dll,6.01.7601.17514
Mpeg43 Decoder DMO,0x00800001,1,1,mp43decd.dll,6.01.7600.16385
Mpeg4 Decoder DMO,0x00800001,1,1,mpg4decd.dll,6.01.7600.16385
DV Muxer,0x00400000,0,0,qdv.dll,6.06.7601.17514
Color Space Converter,0x00400001,1,1,quartz.dll,6.06.7601.17713
WM ASF Reader,0x00400000,0,0,qasf.dll,12.00.7601.17514
Screen Capture filter,0x00200000,0,1,wmpsrcwp.dll,12.00.7601.17514
AVI Splitter,0x00600000,1,1,quartz.dll,6.06.7601.17713
VGA 16 Color Ditherer,0x00400000,1,1,quartz.dll,6.06.7601.17713
SBE2MediaTypeProfile,0x00200000,0,0,sbe.dll,6.06.7601.17528
Microsoft DTV-DVD Video Decoder,0x005fffff,2,4,msmpeg2vdec.dll,12.00.9200.16426
AC3 Parser Filter,0x00600000,1,1,mpg2splt.ax,6.06.7601.17528
StreamBufferSink,0x00200000,0,0,sbe.dll,6.06.7601.17528
MJPEG Decompressor,0x00600000,1,1,quartz.dll,6.06.7601.17713
MPEG-I Stream Splitter,0x00600000,1,2,quartz.dll,6.06.7601.17713
SAMI (CC) Parser,0x00400000,1,1,quartz.dll,6.06.7601.17713
VBI Codec,0x00600000,1,4,VBICodec.ax,6.06.7601.17514
MPEG-2 Splitter,0x005fffff,1,0,mpg2splt.ax,6.06.7601.17528
Closed Captions Analysis Filter,0x00200000,2,5,cca.dll,6.06.7601.17514
SBE2FileScan,0x00200000,0,0,sbe.dll,6.06.7601.17528
Microsoft MPEG-2 Video Encoder,0x00200000,1,1,msmpeg2enc.dll,6.01.7601.17514
Internal Script Command Renderer,0x00800001,1,0,quartz.dll,6.06.7601.17713
MPEG Audio Decoder,0x03680001,1,1,quartz.dll,6.06.7601.17713
DV Splitter,0x00600000,1,2,qdv.dll,6.06.7601.17514
Video Mixing Renderer 9,0x00200000,1,0,quartz.dll,6.06.7601.17713
Microsoft MPEG-2 Encoder,0x00200000,2,1,msmpeg2enc.dll,6.01.7601.17514
ACM Wrapper,0x00600000,1,1,quartz.dll,6.06.7601.17713
Video Renderer,0x00800001,1,0,quartz.dll,6.06.7601.17713
MPEG-2 Video Stream Analyzer,0x00200000,0,0,sbe.dll,6.06.7601.17528
Line 21 Decoder,0x00600000,1,1,qdvd.dll,6.06.7601.17713
Video Port Manager,0x00600000,2,1,quartz.dll,6.06.7601.17713
Video Renderer,0x00400000,1,0,quartz.dll,6.06.7601.17713
VPS Decoder,0x00200000,0,0,WSTPager.ax,6.06.7601.17514
WM ASF Writer,0x00400000,0,0,qasf.dll,12.00.7601.17514
VBI Surface Allocator,0x00600000,1,1,vbisurf.ax,6.01.7601.17514
File writer,0x00200000,1,0,qcap.dll,6.06.7601.17514
iTV Data Sink,0x00600000,1,0,itvdata.dll,6.06.7601.17514
iTV Data Capture filter,0x00600000,1,1,itvdata.dll,6.06.7601.17514
DVD Navigator,0x00200000,0,3,qdvd.dll,6.06.7601.17713
Overlay Mixer2,0x00200000,1,1,qdvd.dll,6.06.7601.17713
AVI Draw,0x00600064,9,1,quartz.dll,6.06.7601.17713
RDP DShow Redirection Filter,0xffffffff,1,0,DShowRdpFilter.dll,
Microsoft MPEG-2 Audio Encoder,0x00200000,1,1,msmpeg2enc.dll,6.01.7601.17514
WST Pager,0x00200000,1,1,WSTPager.ax,6.06.7601.17514
MPEG-2 Demultiplexer,0x00600000,1,1,mpg2splt.ax,6.06.7601.17528
DV Video Decoder,0x00800000,1,1,qdv.dll,6.06.7601.17514
SampleGrabber,0x00200000,1,1,qedit.dll,6.06.7601.17514
Null Renderer,0x00200000,1,0,qedit.dll,6.06.7601.17514
MPEG-2 Sections and Tables,0x005fffff,1,0,Mpeg2Data.ax,6.06.7601.17514
Microsoft AC3 Encoder,0x00200000,1,1,msac3enc.dll,6.01.7601.17514
StreamBufferSource,0x00200000,0,0,sbe.dll,6.06.7601.17528
Smart Tee,0x00200000,1,2,qcap.dll,6.06.7601.17514
Overlay Mixer,0x00200000,0,0,qdvd.dll,6.06.7601.17713
AVI Decompressor,0x00600000,1,1,quartz.dll,6.06.7601.17713
Audible Words Codec,0x00500000,1,1,awrdscdc.ax,5.01.0000.0012
AVI/WAV File Source,0x00400000,0,2,quartz.dll,6.06.7601.17713
Wave Parser,0x00400000,1,1,quartz.dll,6.06.7601.17713
MIDI Parser,0x00400000,1,1,quartz.dll,6.06.7601.17713
Multi-file Parser,0x00400000,1,1,quartz.dll,6.06.7601.17713
File stream renderer,0x00400000,1,1,quartz.dll,6.06.7601.17713
Microsoft DTV-DVD Audio Decoder,0x005fffff,1,1,msmpeg2adec.dll,6.01.7140.0000
StreamBufferSink2,0x00200000,0,0,sbe.dll,6.06.7601.17528
AVI Mux,0x00200000,1,0,qcap.dll,6.06.7601.17514
Line 21 Decoder 2,0x00600002,1,1,quartz.dll,6.06.7601.17713
File Source (Async.),0x00400000,0,1,quartz.dll,6.06.7601.17713
File Source (URL),0x00400000,0,1,quartz.dll,6.06.7601.17713
Infinite Pin Tee Filter,0x00200000,1,1,qcap.dll,6.06.7601.17514
Enhanced Video Renderer,0x00200000,1,0,evr.dll,6.01.7601.17514
BDA MPEG2 Transport Information Filter,0x00200000,2,0,psisrndr.ax,6.06.7601.17669
MPEG Video Decoder,0x40000001,1,1,quartz.dll,6.06.7601.17713

WDM Streaming Tee/Splitter Devices:
Tee/Sink-to-Sink Converter,0x00200000,1,1,ksproxy.ax,6.01.7601.17514

Video Compressors:
WMVideo8 Encoder DMO,0x00600800,1,1,wmvxencd.dll,6.01.7600.16385
WMVideo9 Encoder DMO,0x00600800,1,1,wmvencod.dll,6.01.7600.16385
MSScreen 9 encoder DMO,0x00600800,1,1,wmvsencd.dll,6.01.7600.16385
DV Video Encoder,0x00200000,0,0,qdv.dll,6.06.7601.17514
MJPEG Compressor,0x00200000,0,0,quartz.dll,6.06.7601.17713
Cinepak Codec by Radius,0x00200000,1,1,qcap.dll,6.06.7601.17514
Fraps Video Decompressor,0x00200000,1,1,qcap.dll,6.06.7601.17514
Intel IYUV codec,0x00200000,1,1,qcap.dll,6.06.7601.17514
Intel IYUV codec,0x00200000,1,1,qcap.dll,6.06.7601.17514
Microsoft RLE,0x00200000,1,1,qcap.dll,6.06.7601.17514
Microsoft Video 1,0x00200000,1,1,qcap.dll,6.06.7601.17514

Audio Compressors:
WM Speech Encoder DMO,0x00600800,1,1,WMSPDMOE.DLL,6.01.7600.16385
WMAudio Encoder DMO,0x00600800,1,1,WMADMOE.DLL,6.01.7600.16385
IMA ADPCM,0x00200000,1,1,quartz.dll,6.06.7601.17713
PCM,0x00200000,1,1,quartz.dll,6.06.7601.17713
Microsoft ADPCM,0x00200000,1,1,quartz.dll,6.06.7601.17713
GSM 6.10,0x00200000,1,1,quartz.dll,6.06.7601.17713
CCITT A-Law,0x00200000,1,1,quartz.dll,6.06.7601.17713
CCITT u-Law,0x00200000,1,1,quartz.dll,6.06.7601.17713
MPEG Layer-3,0x00200000,1,1,quartz.dll,6.06.7601.17713

PBDA CP Filters:
PBDA DTFilter,0x00600000,1,1,CPFilters.dll,6.06.7601.17528
PBDA ETFilter,0x00200000,0,0,CPFilters.dll,6.06.7601.17528
PBDA PTFilter,0x00200000,0,0,CPFilters.dll,6.06.7601.17528

Midi Renderers:
Default MidiOut Device,0x00800000,1,0,quartz.dll,6.06.7601.17713
Microsoft GS Wavetable Synth,0x00200000,1,0,quartz.dll,6.06.7601.17713

WDM Streaming Capture Devices:
Realtek HD Audio Line input,0x00200000,1,1,ksproxy.ax,6.01.7601.17514
Realtek HD Audio Mic input,0x00200000,1,1,ksproxy.ax,6.01.7601.17514
Realtek HD Audio Stereo input,0x00200000,1,1,ksproxy.ax,6.01.7601.17514

WDM Streaming Rendering Devices:
Realtek HD Audio output,0x00200000,1,1,ksproxy.ax,6.01.7601.17514

BDA Network Providers:
Microsoft ATSC Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.7601.17514
Microsoft DVBC Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.7601.17514
Microsoft DVBS Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.7601.17514
Microsoft DVBT Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.7601.17514
Microsoft Network Provider,0x00200000,0,1,MSNP.ax,6.06.7601.17514

Multi-Instance Capable VBI Codecs:
VBI Codec,0x00600000,1,4,VBICodec.ax,6.06.7601.17514

BDA Transport Information Renderers:
BDA MPEG2 Transport Information Filter,0x00600000,2,0,psisrndr.ax,6.06.7601.17669
MPEG-2 Sections and Tables,0x00600000,1,0,Mpeg2Data.ax,6.06.7601.17514

BDA CP/CA Filters:
Decrypt/Tag,0x00600000,1,1,EncDec.dll,6.06.7601.17708
Encrypt/Tag,0x00200000,0,0,EncDec.dll,6.06.7601.17708
PTFilter,0x00200000,0,0,EncDec.dll,6.06.7601.17708
XDS Codec,0x00200000,0,0,EncDec.dll,6.06.7601.17708

WDM Streaming Communication Transforms:
Tee/Sink-to-Sink Converter,0x00200000,1,1,ksproxy.ax,6.01.7601.17514

Audio Renderers:
Speakers (Realtek High Definiti,0x00200000,1,0,quartz.dll,6.06.7601.17713
Default DirectSound Device,0x00800000,1,0,quartz.dll,6.06.7601.17713
Default WaveOut Device,0x00200000,1,0,quartz.dll,6.06.7601.17713
DirectSound: Speakers (Realtek High Definition Audio),0x00200000,1,0,quartz.dll,6.06.7601.17713

---------------
EVR Power Information
---------------
Current Setting: {5C67A112-A4C9-483F-B4A7-1D473BECAFDC} (Quality)
Quality Flags: 2576
Enabled:
Force throttling
Allow half deinterlace
Allow scaling
Decode Power Usage: 100
Balanced Flags: 1424
Enabled:
Force throttling
Allow batching
Force half deinterlace
Force scaling
Decode Power Usage: 50
PowerFlags: 1424
Enabled:
Force throttling
Allow batching
Force half deinterlace
Force scaling
Decode Power Usage: 0


< Message edited by Happy Hedonist -- 2/27/2013 11:02:58 PM >

(in reply to Fjell75)
Post #: 8
RE: Weird issue related with scrolling - 2/28/2013 12:16:10 AM   
bootlegger267

 

Posts: 8
Joined: 2/27/2013
Status: offline
Yup...extracted and copied over 1.51b with the 1.51g file provided by VR. Made a copy of the original exe.
quote:

ORIGINAL: Fjell75

Hmmm good for you, mate

To me it still crashes. What did you do?
Reinstalled the game and just copyed the .exe file over?


(in reply to Fjell75)
Post #: 9
RE: Weird issue related with scrolling - 2/28/2013 2:47:41 AM   
bootlegger267

 

Posts: 8
Joined: 2/27/2013
Status: offline
Crash and burn Turn 3...same msg as before. This after loading a saved game.

(in reply to bootlegger267)
Post #: 10
RE: Weird issue related with scrolling - 2/28/2013 3:38:16 AM   
Jxai

 

Posts: 19
Joined: 5/5/2009
Status: offline
First turn of Poland in Campaign vs. AI. Happens unpredictably when scrolling, but usually when near the map edges and has happened in all zoom levels. Happens when starting a new campaign or loading a save game. Have been unable to get through a single turn.

See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

quote:


************** Exception Text **************
System.ArgumentException: Parameter is not valid.
at System.Drawing.Bitmap..ctor(Int32 width, Int32 height, PixelFormat format)
at WindowsApplication1.MapPartClass.ShiftLeft()
at WindowsApplication1.MapWindowClass2.HandleKeyPress(Int32 nr)
at WindowsApplication1.MapWindowClass2.handleTimer()
at WindowsApplication1.PlayScreenClass2.HandleTimer()
at WindowsApplication1.Form1.Timer1_Tick(Object sender, EventArgs e)
at System.Windows.Forms.Timer.OnTick(EventArgs e)
at System.Windows.Forms.Timer.TimerNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.5466 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
WindowsApplication1
Assembly Version: 1.0.4770.34508
Win32 Version: 1.0.4770.34508
CodeBase: file:///C:/Matrix%20Games/Decisive%20Campaigns%20The%20Blitzkrieg%20from%20Warsaw%20to%20Paris/WarsawToParis.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.5468 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.5467 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.5467 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 8.0.0.0
Win32 Version: 8.0.50727.5420 (Win7SP1.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
irrKlang.NET
Assembly Version: 1.3.0.0
Win32 Version: 1, 1, 0, 0
CodeBase: file:///C:/Matrix%20Games/Decisive%20Campaigns%20The%20Blitzkrieg%20from%20Warsaw%20to%20Paris/irrKlang.NET.DLL
----------------------------------------
ICSharpCode.SharpZipLib
Assembly Version: 0.84.0.0
Win32 Version: 0.84.0.0
CodeBase: file:///C:/Matrix%20Games/Decisive%20Campaigns%20The%20Blitzkrieg%20from%20Warsaw%20to%20Paris/ICSharpCode.SharpZipLib.DLL
----------------------------------------

(in reply to Vic)
Post #: 11
RE: Weird issue related with scrolling - 2/28/2013 3:45:08 AM   
Jxai

 

Posts: 19
Joined: 5/5/2009
Status: offline
Applied patch 1.51g, and crash recurred within 5 minutes:

quote:

************* Exception Text **************
System.ArgumentException: Parameter is not valid.
at System.Drawing.Bitmap..ctor(Int32 width, Int32 height, PixelFormat format)
at WindowsApplication1.MapPartClass.ShiftLeft()
at WindowsApplication1.MapWindowClass2.HandleKeyPress(Int32 nr)
at WindowsApplication1.MapWindowClass2.handleTimer()
at WindowsApplication1.PlayScreenClass2.HandleTimer()
at WindowsApplication1.Form1.Timer1_Tick(Object sender, EventArgs e)
at System.Windows.Forms.Timer.OnTick(EventArgs e)
at System.Windows.Forms.Timer.TimerNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


(in reply to Vic)
Post #: 12
RE: Weird issue related with scrolling - 2/28/2013 6:56:43 AM   
Jxai

 

Posts: 19
Joined: 5/5/2009
Status: offline
So I changed my resolution from 1680X1050 to 1440X900 and the crash did not recur. But then I crashed on turn 8 or so with an OutofMemory exception. Was too disappointed to get the debug code, sry.

(in reply to Vic)
Post #: 13
RE: Weird issue related with scrolling - 2/28/2013 9:59:34 AM   
Vic


Posts: 3642
Joined: 5/17/2004
Status: online
Hi all,

Sorry again for your problems. I think it is related to changes in some libraries in Windows8 and a recent change in Windows7 that ports some Windows8 functionality (just a few days ago or earlier if you tried out IE10).

WindowsXP and WindowsVista users should not be experiencing this issue.

For Windows7 users i would like you to try the following:

Windows Menu-> Configuration -> Software -> Installed Updates -> Remove Windows Update KB2670838
(be aware that it might re-install with a next update, but i would really like to pin down this problem so please tell me if the problem persists with this KB2670838 update removed)
(furthermore it is possible to prevent this update from being installed again: http://www.sevenforums.com/tutorials/24376-windows-update-hide-restore-hidden-updates.html)

Another avenue of approach (only one for now for Windows8 users) that just might work, but thats just a guess, is turning off hardware acceleration.

I am quite sure the de-install of KB2670838 will do the trick, i managed to recreate this bug and fix it using this approach, but i would really appreciate the feedback in order to fix this issue permanently.

Big thanks for helping me out. Please hang in there and report your findings back here.

Best regards,
Vic

< Message edited by Vic -- 2/28/2013 11:59:40 AM >


_____________________________

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www.vrdesigns.nl

(in reply to Jxai)
Post #: 14
RE: Weird issue related with scrolling - 2/28/2013 10:28:14 PM   
Happy Hedonist

 

Posts: 26
Joined: 6/16/2010
Status: offline
I'm checking in to let you know that uninstalling that update (KB2670838) seemed to do the trick. Thanks for the response! I was bummed when the bug hit, I was thinking I was going to have to drop out of my first PBEM game.

(in reply to Vic)
Post #: 15
RE: Weird issue related with scrolling - 2/28/2013 11:36:11 PM   
Vic


Posts: 3642
Joined: 5/17/2004
Status: online
Thanks for the feedback hedonist.

I am 100% sure in the meantime this Windows Update KB2570838 is the cullprit. It seems i am not the only on experiencing troubles, especially Firefox seems to have been hit as well.

I am trying to get a version stable to work with this new Windows version, but it is quite though. Also i have understood Microsoft is studying the situation.

I'll post a beta build in this thread if i got anything that can work with the update, untill then REMOVE and HIDE it.

best,
Vic

_____________________________

Victor Reijkersz Designs
www.vrdesigns.nl

(in reply to Happy Hedonist)
Post #: 16
RE: Weird issue related with scrolling - 3/1/2013 4:41:04 AM   
Jxai

 

Posts: 19
Joined: 5/5/2009
Status: offline
Yeah, that seemed to have fixed it, but I did crash on turn 5 of Poland with this message, not sure if it's related.

quote:

************** Exception Text **************
System.IndexOutOfRangeException: Index was outside the bounds of the array.
at WindowsApplication1.OrderWindowClass2.HandleKeyPress(Int32 nr)
at WindowsApplication1.PlayScreenClass2.HandleKeyPress(Int32 nr)
at WindowsApplication1.Form1.Form1_Keydown(Object sender, KeyEventArgs e)
at System.Windows.Forms.Control.OnKeyDown(KeyEventArgs e)
at System.Windows.Forms.Control.ProcessKeyEventArgs(Message& m)
at System.Windows.Forms.Control.ProcessKeyMessage(Message& m)
at System.Windows.Forms.Control.WmKeyChar(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.ContainerControl.WndProc(Message& m)
at System.Windows.Forms.Form.WndProc(Message& m)
at WindowsApplication1.ImmoveableForm.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.5466 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
WindowsApplication1
Assembly Version: 1.0.4806.32261
Win32 Version: 1.0.4806.32261
CodeBase: file:///C:/Matrix%20Games/Decisive%20Campaigns%20The%20Blitzkrieg%20from%20Warsaw%20to%20Paris/WarsawToParis.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.5468 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.5467 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.5467 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 8.0.0.0
Win32 Version: 8.0.50727.5420 (Win7SP1.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
irrKlang.NET
Assembly Version: 1.3.0.0
Win32 Version: 1, 1, 0, 0
CodeBase: file:///C:/Matrix%20Games/Decisive%20Campaigns%20The%20Blitzkrieg%20from%20Warsaw%20to%20Paris/irrKlang.NET.DLL
----------------------------------------
ICSharpCode.SharpZipLib
Assembly Version: 0.84.0.0
Win32 Version: 0.84.0.0
CodeBase: file:///C:/Matrix%20Games/Decisive%20Campaigns%20The%20Blitzkrieg%20from%20Warsaw%20to%20Paris/ICSharpCode.SharpZipLib.DLL
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

(in reply to Vic)
Post #: 17
RE: Weird issue related with scrolling - 3/1/2013 5:16:49 AM   
rambleon

 

Posts: 1
Joined: 3/1/2013
Status: offline
Uninstalling update solved the problem for me.

(in reply to Jxai)
Post #: 18
RE: Weird issue related with scrolling - 3/1/2013 9:09:21 AM   
godsmackrrc

 

Posts: 7
Joined: 1/26/2013
Status: offline
It happened to me too ("out of memory" error message), and i was pretty sure it was due to the update, as it was the only thing changed on my computer between error-free play and crash.
Thank you for keeping us updated reg. a definitive solution.

(in reply to rambleon)
Post #: 19
RE: Weird issue related with scrolling - 3/2/2013 2:53:45 AM   
bootlegger267

 

Posts: 8
Joined: 2/27/2013
Status: offline
Uninstalled and stable.............

(in reply to godsmackrrc)
Post #: 20
RE: Weird issue related with scrolling - 3/3/2013 2:42:24 AM   
Vic


Posts: 3642
Joined: 5/17/2004
Status: online
Did anybody with Windows7 32 bit experience this bug with this Windows Update?

best,
Vic

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Victor Reijkersz Designs
www.vrdesigns.nl

(in reply to bootlegger267)
Post #: 21
RE: Weird issue related with scrolling - 3/3/2013 11:13:44 PM   
merlerice2nd

 

Posts: 3
Joined: 3/3/2013
Status: offline
Uninstalled and now stable
Windowes 64
Thanks

(in reply to Vic)
Post #: 22
RE: Weird issue related with scrolling - 3/5/2013 5:01:17 AM   
Jxai

 

Posts: 19
Joined: 5/5/2009
Status: offline
FYI - tried it on Win 8 - my wife's computer.  Same crash bug, but the uninstall option is not viable.

(in reply to merlerice2nd)
Post #: 23
Anybody 32bit win7 or win8? - 3/5/2013 2:24:21 PM   
Vic


Posts: 3642
Joined: 5/17/2004
Status: online
@Jaxi,

Yes that seems right. Win8 is not yet supported officialy though and Win7 was (untill this backport of Win8 functionality).

Was it Win8 64bit or 32bit?

If anybody reads this thread with 32bit Win8 let me know!

I am getting close to a permanent solution for Win7 with this patch and Win8 and it will probably involve making a seperate 64bit version of Decisive Campaigns.

But i need to be sure Win7 32bit and Win8 32 bit do not have this bug in the first place.

best,
Vic

< Message edited by Vic -- 3/5/2013 2:25:46 PM >


_____________________________

Victor Reijkersz Designs
www.vrdesigns.nl

(in reply to Jxai)
Post #: 24
RE: Anybody 32bit win7 or win8? - 3/6/2013 9:05:14 PM   
Jxai

 

Posts: 19
Joined: 5/5/2009
Status: offline
It's Win8 64 bit. Thanks for your continued support.

(in reply to Vic)
Post #: 25
RE: Anybody 32bit win7 or win8? - 3/9/2013 8:48:27 PM   
Uxbridge


Posts: 837
Joined: 2/8/2004
From: Uppsala, Sweden
Status: offline
Moved contains of this message to thread: http://www.matrixgames.com/forums/tm.asp?m=3281918&mpage=1&key=�

< Message edited by Uxbridge -- 3/10/2013 6:40:42 PM >

(in reply to Jxai)
Post #: 26
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