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Panzer Corps Grand Finale: a DLC and an update!

 
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Panzer Corps Grand Finale: a DLC and an update! - 2/27/2013 4:55:33 PM   
Philkian

 

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It has taken over a year to develop more than 140 scenarios, hundreds of units and an extensive number of new features. From the cold steppes of Russia, to the hostile beaches of Sicily, the Panzer Corps Grand Campaign series of DLCs has brought to life the entire course of the war in one of the most ambitious projects ever created for wargamers.

Now, with the release of Panzer Corps ’45 West, the Grand Campaign comes to an end. In this final installment, surrounded by enemies on all sides, the once mighty German Wehrmacht faces ultimate defeat on the eve of 1945. Little do the Allies suspect that deep underground in secret bunkers, German scientists and engineers have built an arsenal of wonder weapons that could turn the tide of the war! Armed with the these new weapons, Germany sends the last of its reserves in to battle with Operation Wacht am Rhein - a final attempt to end the war favourably.

The DLC contains 5 new units including the V1, V2 and advanced jet aircraft such as the Gotha, 18 all-new scenarios that utilizes the new features implemented in Panzer Corps: Afrika Korps as well as the latest content updates. Players can import their core force from the previous campaigns, or alternatively use a preset core force and play each of the campaigns on its own or jump in at any year.

Furthermore, Panzer Corps Wehrmacht has been updated to version 1.13. The v1.13 update contains numerous improvements to the UI and the controls and features new modding possibilities. This update also includes some language fixes, adds new units and fixes the Tileset. Here the full changelog:

v1.13 – Feb 27th, 2013

• Tileset
o Mud/snow versions of ports are updated to match dry version
o Fixed jungle tiles showing as clear (in British India scenario)
o Other minor fixes

• Equipment file
o New units added: V1 Flying Bomb, V2 Rocket, Go-229 Flying Wing Fighter,
Arado E-555 Strategic Bomber, Arado Ar-234 Tactical Bomber
o Adjusted costs of Sahariana and Chevy recon units

• UI and controls
o Minor adjustments in turn splash screen: scenario name is added to information
shown; more screen space is used for victory conditions
o Number of units in reserve is now shown as N+B, where N is the number of
normal units, and B is the number of bonus units.
o Prestige tooltip in the main UI now includes per-turn prestige bonus.
o Unit's battle history now includes unit upgrades.
o It is now possible to deploy paratroopers in the air or on the ground, using the ground/air switch.
o Actual ground state is now shown during deploy phase.
o When both movement and attack is possible to a certain hex, the player can now choose movement or attack using ground/air switch.
o On scenario result screen Enter now means "proceed" and "Esc means "view battlefield".
o Once spotted, immobile structures remain spotted on the map even if there are no units spotting them (like minefields).
o Sort order in the unit list is tweaked: now SE units are always shown after "normal" units.
o Added hotkey for Switch: W
o On briefing/debriefing screen Enter can be used to close the screen (except when there is a choice of the next scenario).
o In the scenario result screen Decisive victory, marginal victory and Loss now use different images.
o The game no longer counts carriers when calculating dangerous hexes for strategic bombers.

• Modding
o Weather action now includes sandstorms.
o It is now possible to add new custom movement types.
o Prestige condition added (via Map condition, choose "Axis prestige" or "Allied prestige" from the list)
o New unit traits: "camo" (unit is hard to spot, like a minefield), "captureflag" (inverts predefined class ability to capture flags: infantry/tank/recon/AT lose it, other classes gain it), "kamikaze" (unit dies after attack), "missile" (air unit does not refuel on friendly airfields)

•Other
o Added "dice chess" cheat. Similar to "chess", but there is a certain limited randomization of combat results (unit's chance to hit and suppress can vary +-20% from its normal value).
o German localization of Africa campaign is included with this update.
o Added german Manual to german localization.
o Replaced russian Editor manual doc with pdf.
o Fixed the issue with ground units sometimes deploying on the water without transports.
o Various small fixes in russian localization.


To download the update, players can run “Check for Update” via the game menu or on the game’s download page.

Get more information on Panzer Corps Grand Campaign ’45 West from its official product page.
Post #: 1
RE: Panzer Corps Grand Finale: a DLC and an update! - 2/27/2013 5:23:26 PM   
Dragoon


Posts: 165
Joined: 3/2/2003
From: Rio Grande do Sul
Status: offline
Bought and downloading right now!

BTW: The Panzer Corps DLC store page needs some updating. It still show Grand Campaign '43 East as the last installment.
http://www.matrixgames.com/PanzerCorps-DLC.asp

(in reply to Philkian)
Post #: 2
RE: Panzer Corps Grand Finale: a DLC and an update! - 2/27/2013 7:17:14 PM   
chemkid

 

Posts: 263
Joined: 12/15/2012
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good job everyone! thanks a lot for update and latest dlc!!

cheers!
chem!

(in reply to Dragoon)
Post #: 3
RE: Panzer Corps Grand Finale: a DLC and an update! - 2/28/2013 12:45:07 AM   
rogo727


Posts: 1334
Joined: 7/12/2011
From: Iowa
Status: offline
I hope every one of these will come out on iPad. If you have any doubt please see the results of battle academy on iPad. Guess you guys don't like making money......

_____________________________

"I thank God that I was warring on the gridirons of the midwest and not the battlefields of Europe"
Nile Kinnick 1918-1943

(in reply to chemkid)
Post #: 4
RE: Panzer Corps Grand Finale: a DLC and an update! - 2/28/2013 2:23:12 AM   
VPaulus

 

Posts: 1140
Joined: 6/23/2011
From: Portugal
Status: offline
We're porting Panzer Corps to iPad.
But at this point we cannot give any release date yet.

(in reply to rogo727)
Post #: 5
RE: Panzer Corps Grand Finale: a DLC and an update! - 2/28/2013 3:06:14 AM   
rogo727


Posts: 1334
Joined: 7/12/2011
From: Iowa
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I guess to me panzer corps was made for iPad...much like commander the the Great War is. Silly me I'm just one of many thousands of consumers who are willing to pay for such a game on the iPad. I'm part of a generation that out number the people who buy your PC games 1000 to 1. Did you see how how BA outsold your PC version 5 to 1 in the App Store ? I have said this before ....you can either fly with the eagles or walk with the crows... I wonder which path matrix games will follow.

_____________________________

"I thank God that I was warring on the gridirons of the midwest and not the battlefields of Europe"
Nile Kinnick 1918-1943

(in reply to VPaulus)
Post #: 6
RE: Panzer Corps Grand Finale: a DLC and an update! - 2/28/2013 5:25:08 AM   
parusski


Posts: 4591
Joined: 5/8/2000
From: Wyoming, Even Liberals Welcome
Status: offline
quote:

rogo727 rants:

I'm part of a generation that out number the people who buy your PC games 1000 to 1.


Well, you and I are reaching an age where we are consider "old farts". But I would love to have Panzer Corps on iPpad too.

_____________________________

"I hate newspapermen. They come into camp and pick up their camp rumors and print them as facts. I regard them as spies, which, in truth, they are. If I killed them all there would be news from Hell before breakfast."- W.T. Sherman

(in reply to rogo727)
Post #: 7
RE: Panzer Corps Grand Finale: a DLC and an update! - 3/1/2013 9:03:06 PM   
Webizen


Posts: 1268
Joined: 4/12/2005
From: WV USA
Status: offline
I want an Android version, please. Same for Battle Academy...

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Webizen (Matrix)
Tac2i (Slitherine)

(in reply to parusski)
Post #: 8
RE: Panzer Corps Grand Finale: a DLC and an update! - 3/2/2013 6:39:03 PM   
dsawan

 

Posts: 168
Joined: 3/31/2007
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which ipad would work with it

(in reply to Webizen)
Post #: 9
RE: Panzer Corps Grand Finale: a DLC and an update! - 3/2/2013 10:46:22 PM   
rogo727


Posts: 1334
Joined: 7/12/2011
From: Iowa
Status: offline
Most games will work on all iPad versions. I had an iPad 2 for almost two years before I got my iPad 4.

_____________________________

"I thank God that I was warring on the gridirons of the midwest and not the battlefields of Europe"
Nile Kinnick 1918-1943

(in reply to dsawan)
Post #: 10
RE: Panzer Corps Grand Finale: a DLC and an update! - 3/3/2013 4:34:09 PM   
Dragoon


Posts: 165
Joined: 3/2/2003
From: Rio Grande do Sul
Status: offline
Unless it's graphic intensive you don't have to worry. I mean Infinity Blade on an iPad 1? Yikes!

(in reply to rogo727)
Post #: 11
RE: Panzer Corps Grand Finale: a DLC and an update! - 3/3/2013 4:45:15 PM   
dsawan

 

Posts: 168
Joined: 3/31/2007
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thx for updat. I am on a budget though and these things are expensive.

(in reply to Dragoon)
Post #: 12
RE: Panzer Corps Grand Finale: a DLC and an update! - 3/6/2013 1:45:27 AM   
rogo727


Posts: 1334
Joined: 7/12/2011
From: Iowa
Status: offline
Save 25 per paycheck every two weeks. I did this by simply not going out for lunch. I was saving up for an iPad 3 and when I saved enough the ipad4 came out.. .also sold my iPad 2 64 gig on eBay for 350. So I got more than half my money back. True you can buy an android tablet for as little as 50 but 95% of all android tablets are crap.
quote:

ORIGINAL: dsawan

thx for updat. I am on a budget though and these things are expensive.



_____________________________

"I thank God that I was warring on the gridirons of the midwest and not the battlefields of Europe"
Nile Kinnick 1918-1943

(in reply to dsawan)
Post #: 13
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