From: Bedfordshire UK
Not sure if everyone has seen this, but Razz put this 'Strategy Guide' into the forum earlier and it does contain info which adds to the manual.
The strategy guide is interesting but not what I was looking for to summarize things like how many turns can ships stay at sea and be effective or how many SMP's are needed to strat move certain unit types and sizes or STP's or AIP's to transport units. That's something Wastelands should provide to us, I've seen many other games include this kind of helpful and useful information in their manuals.
I know it's sparse, but I collect everything that I can get my hands on and a lot of the information is in the on screen pop-ups, so I run test games to see how much it costs to do functions and a lot of the game costs can be read out of the scenario 'const' files, not ideal, but it's squeezing the most out of the game.
The providers of Commander- Europe at War, Grand Strategy mod, provided a guide of over 400 pages, but we are where we are and I suppose it depends on the resources of the groups involved.
< Message edited by Rasputitsa -- 3/3/2013 5:25:06 PM >
"We have to go from where we are, not from where we would like to be" - me