You can't move while the launcher is in the firing position due to safety, tracking of the target and the chance of cutting the wire command link. Hitting the pivot steers (which you should never do on land) with the launcher in the up position increases the odds of a turn over.
One of the main reasons the Tow is not mounted on tanks....the Tank is assault weapon the Tow is not, it's a support weapons system. Technically when the enemy hit the stand-off range of the tow...in a tow section, one tow stands fast in a overwatch position as the other finds a new/hull down position. Then he covers for the other as he falls back. While this is on going the tanks and dragons are engaging. The tows at that point had already engaged out to they max range. And hopefully lower the enemies number before they engaged the Tanks, dragons and so on. You only pop smoke when you have no choice, you always,always try to keep your firing position hidden-always. What can be seen on the battlefield, can be killed.
ORIGINAL: Matti Kuokkanen
ITV = Improvised TOW Vehicle, or M901. Wikipedia says vehicle cannot move when TOW launcher is in firing position. Why not?
And can you provide any tactical analysis about use of that vehicle? I make a guess here: it engages targets only outside return fire range. As soon as enemy gets within effective return fire range, M901 blows up smoke screen, turns tail and run. Am I on target here?
Can you tell me why expensive missile system on such fragile vehicle? Why not apply TOW refit to heavier vehicle like M60 Patton? What are combat losses of M901 and other such vehicles, and would loss # been lower if vehicle had been more heavily armored? Is there ground vehicle armed with more advanced missiles like Hellfire?
"Before Guadalcanal the enemy advanced at his pleasure. After Guadalcanal, he retreated at ours".
"Mama, There's Rabbits in the Garden"