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Why is Cherbourg not a port?

 
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All Forums >> [Current Games From Matrix.] >> [World War II] >> Time of Fury >> Why is Cherbourg not a port? Page: [1]
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Why is Cherbourg not a port? - 2/23/2013 1:56:07 PM   
Mark Clark

 

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I suppose it nets out OK in the end by making Caen a port but it's strange that one of the most important channel ports, and one of the most important in the war, is not a port on the big map. Though it is on the little map used for the Overloard scenario.
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RE: Why is Cherbourg not a port? - 2/23/2013 2:08:01 PM   
doomtrader


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We have found that the Allies will have to great advantage after the invasion if this location will become a port.

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RE: Why is Cherbourg not a port? - 2/23/2013 2:35:26 PM   
gwgardner

 

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also encourages use of the mulberry, to reflect the three week period when cherbourg was unusable.

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RE: Why is Cherbourg not a port? - 2/23/2013 4:18:34 PM   
Rasputitsa


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Hoping to mod GD to move Caen inland and make Cherbourg a port, put Channel Islands under German control, also increase the life of Mulberry harbours (wish the editor was easier to use), the allies should not have a great advantage, especially when playing against the AI.

Haven't got round to it yet, deeply into my present game and waiting for official 1.04, Doomtrader when might it be ready.

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RE: Why is Cherbourg not a port? - 2/27/2013 1:16:42 AM   
JLPOWELL


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It was a critical port it was and was fortified and defended. Rather than take one of the major ports 'off the map' I recommend you handle it differently. As it was a very significant port it should be included. To handle play balance as well as historical accuracy issues perhaps fortification (and a garrison for the AI) is a more appropriate way to handle it.


quote:

ORIGINAL: doomtrader

We have found that the Allies will have too great an advantage after the invasion if this location is a port. (Quote edited for clarity)



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RE: Why is Cherbourg not a port? - 2/27/2013 5:01:19 AM   
Razz


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This would have to take some testing. The AI would have to be fortified to the max. Then it would have to be a fixed Corps with General.

Plus there is another trick I could implement to make it very difficult.

You should check out the Third Reich as you have to conquer Norway and the AI counter attacks.

As Allies the German AI attacks and does well. It takes allot of time to develop things like this, especially without other testers.

You have to get the right combination down and parameters settings.

Some day I will look at this and perhaps add it to the Third Reich.

It took awhile to implement Operation Betasome.

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