Beta feedback should be on the problems the release is defined as addressing, not new issues that hadn't been mentioned in the past.
I've been through enough beta software release cycles to recognize the difference between meaningful feedback from users who understand the scope of the problem being addressed in the release, and what amounts to nitpicking. When the feedback cycle reached the point we'd call "herding cats" we knew that it needed to be cut off and the release implemented to make any progress.
Evidence of "herding cats" is notes akin to, "Thanks for correcting the problem I mentioned, but this new one . . ." It means either the user didn't know enough about the mechanics of monitoring the game software before firing off the first complaint or didn't think the issue was important enough to bring up before the software developer asked whether he / she had collated all the complaints accurately.
Since I play the game almost daily, and don't note many of the issues mentioned as I micromanage task groups for various tactical needs in the scenarios I choose, I have to wonder if every issue raised is worth the time necessary to address them in light of the broader priorities of the development business.
That said, I don't own Panther or Matrix.
If they're willing to take care of the newly mentioned problems with limited staff and resources, good for them.
But then users shouldn't be asking questions about when they'll get their new release at the same time they're piling up rework on the old release.
I'm quite new to the game Jim, so I may be picking up on things that have been covered in the past, or that I don't understand properly, for which I apologise. Or I may be playing a different way, or prefer different scenarios, to some of the oldies?
From other games, HOI3 as a very good example, as I was involved with that right from the start, and it was released in an appalling state, I think the feedback that people give on new games/patches initially reflects on what they find the most annoying, as there are so many other issues that need sorting, the lesser ones would just get sorted out later.
You also have to bare in mind that each patch can introduce new problems, which might have been working well initialy, minor and major (Poor Dave )
In this game as it is at least playable, I'm trying to post the problems as I come across them, major and minor. If they have already been thrashed out in the past, or working as intended, or for a later release, just tell me, and I'll move on to the next one. If not I will try to go into more detail of the issue I am having
I love the new auto saves Dave. Very usefull for helping to identify problmes.