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Jsigint and Joperations reports

 
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All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> Scenario Design and Modding >> Jsigint and Joperations reports Page: [1]
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Jsigint and Joperations reports - 2/19/2013 1:47:07 AM   
topeverest

 

Posts: 2225
Joined: 10/17/2007
From: Houston, TX - USA
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It has come to my attention that in my current PBEM game, which is a mod, where I am allied player, I am getting these to reports in my save folder. And I have been getting them since the beginning of the game.

Did I somehow inadvertantly trigger these reports being generated in my mod process, as I certainly did not intend to have the allied player gain access to them. Additionally, is there a way to turn them off, so I am not tempted to use them for nefarious purposes?



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Andy M
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RE: Jsigint and Joperations reports - 2/19/2013 1:53:49 AM   
Cpt Sherwood

 

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Joined: 12/1/2005
From: A Very Nice Place in the USA
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Did you actually look at one? I have them too, and they are mostly blank. The only thing in them is things you know anyway, bases captured, bases expanded, etc.

< Message edited by Cpt Sherwood -- 2/19/2013 1:54:24 AM >

(in reply to topeverest)
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RE: Jsigint and Joperations reports - 2/19/2013 2:31:31 AM   
Lokasenna


Posts: 2895
Joined: 3/3/2012
From: Iowan in MD/DC
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Even if you could see the actual jsigint.txt file, it wouldn't matter. At most in a campaign game, you'll see maybe 4-5 reports. Just radio transmissions. It's nothing like the Allied intel.

A bit of an aside: would it be possible to change this in a mod? My suspicion is that it's hard-coded, but if it were possible that could be...interesting.

(in reply to Cpt Sherwood)
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