Matrix Games Forums

New Fronts are opening up for Commander: The Great WarCharacters of World War 1Sign of for the Pike and Shot Beta!More Games are Coming to Steam! Deal of the Week: Combat Command Return to the Moon on October 31st! Commander: The Great War iPad Wallpapers Generals of the Great WarDeal of the Week Panzer CorpsNew Strategy Titles Join the Family
Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

No encirclement shift

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Unity of Command Series >> No encirclement shift Page: [1]
Login
Message << Older Topic   Newer Topic >>
No encirclement shift - 2/18/2013 7:57:44 PM   
CptWasp


Posts: 199
Joined: 9/6/2005
Status: offline
Nice game, but I really miss a bonus shift based on encirclement. I would expect to have some operational benefit from attacking the enemy unit from 3 adjacent hexes, and even more if the enemy unit is encircled. This is a very common approach, I remember that the situation is handled in this manner in many Matrix games.

_____________________________

Cpt.Wasp

Member of the NWI staff (http://www.netwargamingitalia.net/)
Proud co-founder of Balena Ludens
(http://www.balenaludens.it/)
Post #: 1
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Unity of Command Series >> No encirclement shift Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.068