All of the advantages of defending mountains dissappear as the size of the units in the mountains is increased.
The attacker may concentrate all of his strength at one place and the defender will find it difficult to reinforce trhough mountain passes.
Likewise it is hard for the attacker to concentrate all his strength at one place in the mountains.
Mountains simply cannot support large fomations, in 1944, when Konev pinned the 1st SS panzer up against the Carpatian mountains, the 1st SS Panzer did not just climb up and dig in. They were effectively cut off, not given a great defensive position.
And I don't think it realistic either that large formations can dig in on mountains. However when not-so-large formations dig in, they have advantage (and not disadvantage) in defense because the terrain hinders enemy manouver and concentration.
If we tried to change everything to make it "more realisitc", we would sacrifice much of what is enjoyable about the game.
Who has talked about "everything"? I myself created a mod for my own pleasure, I don't ask that Vic implements all my changes*. All I see that some people here have huge problems changing even the smallest gamey features, like cavalry attack stats.
*Actually I wonder how is it a great blow for enjoyment if for example MGs, Bazookas, Mortars and AT guns are made paradroppable? Or if research, oil and raw costs are lowered? Yeah, the game becomes obviously incredibly boring if one can actually research and upgrade, conduct bombing campaigns etc etc.
< Message edited by kombrig -- 2/26/2013 2:41:32 PM >