True, the cavlary is more powerful than in reality, but so are the tanks. Right now the game is very fun, very fluid and the offensive.
I realize that the changes everyone would like to see, would give a more realistic appearance to force composition, but are you all realy willing to sacrifice the fluid mobility we enjoy now, for a slow, more stabilized reality. I mean lets face the facts, 10 engineers cant really build a tank factory in one month. Infantry in a fortress should be invulnerable except to a long siege. I could go on but you get the point. We sacrifice some realism for enjoyable game play.
Right now, the only thing that I would change, is to make guerillas available to everyone, after all in reality, the Arabs are not the only pieople to use guerrilla warfare! Think long ad hard about reducing cavalry. The game play WILL slow down a lot if cavalry punching power or mobility is reduced.
For those of you who enjoy our fast paced games, you must decide, do you enjoy this type of "mobile war" more than the "line battle, artillery duels" of the past?
Kombrig and Ironduke, you were both in the last game, how did your cavlary fair against my new formations? I feel confident that I can answer for you, they accomplised.... nothing.
At least wait a month or two before changing the cav. I really feel that once everyone sees what we are doing now, cav wont seem like such a big deal.
< Message edited by Meanfcker -- 2/19/2013 10:44:23 AM >