Matrix Games Forums

Battle Academy 2 opens up a new front!Flashpoint Campaigns Featured on weekly Streaming SessionFrontline: The Longest Day - New Screenshots!Deal of the Week: Hannibal Rome and CarthageFlashpoint Campaigns: Red Storm gets Players Edition!To End All Wars gets its first major patch! Hell is now available!War in the West Wacht am Rhein AAR Deal of the Week Panzer Corps: Allied CorpsWar in the West will conquer your bookshelf!
Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Changing LCU's HQ

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Classic (Free) Games] >> Pacific War: The Matrix Edition >> Changing LCU's HQ Page: [1]
Login
Message << Older Topic   Newer Topic >>
Changing LCU's HQ - 2/13/2013 7:26:24 PM   
shortty

 

Posts: 19
Joined: 10/4/2008
Status: offline
I've always been annoyed with Land Combat Units auto-magically changing their HQ on me. For example, I'll have some US division happily assigned to "Central Pacific" then it will change its HQ to (say) 6th army. Sometimes I change its HQ back and it stays there but other times it will just auto-magically change to the wrong one the next turn.

Can anyone shed some light on when/why LCUs change their HQ? A list of what LCUs change and when would help. A way to make them stay in the HQ I assigned would be better.
Post #: 1
RE: Changing LCU's HQ - 2/17/2013 1:44:55 AM   
bradk

 

Posts: 300
Joined: 12/12/2005
Status: offline
I don't know of a list of what LCUs change to, but want to make an observation.

If you have an LCU assigned to 6th Army its first line commander after the base commander would be the 6th Army Air Leader who presumably would have a better land rating than the Cent Pac Air Leader. Likewise with the 6th Army HQ leader versus Cent Pac HQ leader.

However, 6th Army hcain of command goes to SW Pac rather than Cent Pac, and as a joint command under Army control you'd again presumably have better land leaders than Cent Pac.

Its my belief that LCUs and bases should be assigned to the lowest HQ avaialble. Every time a leader fails his aggressiveness check command moves up the line. The more leaders you have up the line the less chance you have of running out and having the default combat leadership rating assigned.


(in reply to shortty)
Post #: 2
RE: Changing LCU's HQ - 2/17/2013 8:49:09 PM   
Capt. Harlock


Posts: 4329
Joined: 9/15/2001
From: Los Angeles
Status: offline
quote:

A list of what LCUs change and when would help.


There is such a list in the "Update.pdf" file, but it is clearly out of date. (I suspect it belongs to Version 2.3)

_____________________________

Civil war? What does that mean? Is there any foreign war? Isn't every war fought between men, between brothers?

--Victor Hugo

(in reply to shortty)
Post #: 3
RE: Changing LCU's HQ - 3/29/2013 12:55:14 AM   
Aawulf

 

Posts: 102
Joined: 7/14/2005
Status: offline

quote:

ORIGINAL: shortty

I've always been annoyed with Land Combat Units auto-magically changing their HQ on me. For example, I'll have some US division happily assigned to "Central Pacific" then it will change its HQ to (say) 6th army. Sometimes I change its HQ back and it stays there but other times it will just auto-magically change to the wrong one the next turn.

Can anyone shed some light on when/why LCUs change their HQ? A list of what LCUs change and when would help. A way to make them stay in the HQ I assigned would be better.

I haven't played or looked at the data in quite a while, but I do recall that several LCU slots are hard coded to switch to specific HQ's at set times.

(in reply to shortty)
Post #: 4
RE: Changing LCU's HQ - 6/22/2013 1:10:01 PM   
Ranger-75


Posts: 610
Joined: 6/29/2001
From: Giant sand box
Status: offline
Not only are there some hard wired changes, the computer is pretty adept at "fixing" your "errors", namely if you have the audacity of assigning an Army Division to Cent Pac HQ. This type of blasphemy is simply not tolerated by the computer.

I remember one time where i tried to put all the CVE air groups on one type of CVE and have the other types be the replenishment CVEs so I could more easily and quickly make an escort or replenishment CVE TF. Well that lasted about 10 microseconds until i loaded the game and it "fixed" the air groups!!!



< Message edited by Ranger-75 -- 6/26/2013 9:17:43 AM >


_____________________________

Still playing PacWar (but no so much anymore)...

(in reply to Aawulf)
Post #: 5
Page:   [1]
All Forums >> [Classic (Free) Games] >> Pacific War: The Matrix Edition >> Changing LCU's HQ Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.086