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An Idea for Sub-Fleets

 
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An Idea for Sub-Fleets - 2/8/2013 9:46:18 PM   
JCVocke

 

Posts: 31
Joined: 11/7/2011
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So Fleets get cumbersome in large empires, however I think I have a quick way to help, and I've managed to get a way to implement it without actually requiring much of a change to the interface, and in a way that would be easily handled for the AI, even though really this doesn't need to be implemented for the AI except in the context of the AI Automation for ship actions.

Simple Solution : Let us assing other Fleets as Home Bases, and thus create Sub-Fleets.

Everything else would remain the same, Stances, Automation, Ranges, Everything. But this would let those of us who play on massive maps and thus tend to have lots of fleets covering a lot of space organize our fleets better. Furthermore, it would naturally scale emergently, as you would be able to assign a Sub-Fleet to a Sub-Fleet. In which case this Sub-Sub-Fleet's Home Base would move with the Sub-Fleet.

So for instance if you had a Fleet with a Sub-Fleet Taskforce set to Defend Target and Nearby Systems that Taskforce would defend any system near the main Fleet. If that Sub-Fleet had a number of Squadrons assigned to it with the Defend System stance, then those Squadrons would defend the System that the Taskforce was operating in. Thus the Taskforce might move to a system near the main Capital Ship, and the Squadrons would follow and then automatically begin operations in this system.

Furthermore, it would make it easier to have Resupply Ships in fleets. In my games, I tend to use Resupply Ships as my Super-Capital Ships, and the Flagships of my major fleets. I would be able to make the Resupply Ship the main fleet alone, and then put all of the actual combat ships into Sub-Fleets, with some small Squadrons set to Defend Target, thus they will stay near the Resupply Ship and serve as its escort, and several Task Forces set to Attack Nearby Systems, thus I could just move the Resupply Ship to a new Staging Area and let the Sub-Fleets naturally pursue their objectives.

This builds naturally on the existing system, and really the only Interface Change I could see being necessary is auto-indenting of Sub-Fleets in the Fleet Viewer, although being able to expand and collapse the Fleet Hierarchy would be awesome.

So, Thoughts?
Post #: 1
RE: An Idea for Sub-Fleets - 2/8/2013 10:14:47 PM   
Tyrador


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Joined: 1/29/2012
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Good idea! Certainly there is a problem in a late game especially, when there are around 10-20 fleets which you need to manage! However, with current interface it would take too much time micromanaging fleets.


< Message edited by Tyrador -- 2/8/2013 10:18:13 PM >

(in reply to JCVocke)
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RE: An Idea for Sub-Fleets - 2/9/2013 5:10:35 AM   
Simulation01


Posts: 521
Joined: 5/12/2010
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I agree.

_____________________________

"Tho' much is taken, much abides; and though we are not now that strength which in old days moved Earth and Heaven; that which we are, we are; One equal temper of heroic hearts, made weak by time and fate, but strong in will." -Tennyson

(in reply to Tyrador)
Post #: 3
RE: An Idea for Sub-Fleets - 2/11/2013 5:18:18 PM   
Gareth_Bryne


Posts: 215
Joined: 5/16/2010
Status: offline
Ladies and gentle-wurms! In the face of the new Ackdarian Republic aggression through the Riman Nebula in sector D5, we present:

The 5th Fleet, to defend the 3rd expansion region! Consisting of:

Battlegroup Rentar:
1 Devastator class kinjal-range Drednought
3 Corrion class Capital Ships
2 Alisia class Carrier vessels, with a complement of 43 Veclan Missile Bombers and 20 Tauri Multi-role Interceptors
14 Evelar class Torpedo Cruisers
7 class 456 Point-Defense Destroyers

Battlegroup Lortau:
5 Corrion class Capital Ships
2 Alisia class Carrier vessels
1 Alina class Carrier vessel, with a complement of 15 Tauri Multi-role Interceptors and 21 Veclan-0 Missile Bombers
12 Evelar class Torpedo Cruisers
8 class 456 Point-Defense Destroyers

Strike division 24:
4 Evelar class Torpedo Cruisers
4 class 447 Missile Destroyers

Recon group 1053(H):
3 class 447 Missile Destroyers
1 Tkemaili class CI vessel

Recon group 1054:
4 class B0-B0 Escorts
1 Tkemaili class CI vessel

Recon group 1055:
4 class B0-B0 Escorts
1 Tkemaili class CI vessel



(Classified internal information!!! Divulgement is punishable by Martial Law, even during temporary cessation of hostilities)
(Special operations Unit B.3:)
(2 Tkemaili-S CI vessels)
(8 Areanda class (I)Carrier vessels, complement may vary)



Teekan Ministry of Expansion, Self-defence subdivision
Bringing peace and prosperity to your orbits!


< Message edited by Gareth_Bryne -- 2/13/2013 8:52:49 AM >


_____________________________

"Only an idiot fights a war on two fronts. Only the heir to the throne of the Kingdom of Idiots would fight a war on twelve fronts," - Londo Mollari

(in reply to Simulation01)
Post #: 4
RE: An Idea for Sub-Fleets - 2/11/2013 5:21:51 PM   
Gareth_Bryne


Posts: 215
Joined: 5/16/2010
Status: offline
And now, everyone guess, what is what for? A cookie for the most accurate guesses!

_____________________________

"Only an idiot fights a war on two fronts. Only the heir to the throne of the Kingdom of Idiots would fight a war on twelve fronts," - Londo Mollari

(in reply to Gareth_Bryne)
Post #: 5
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