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need an event mod - any gurus out there?

 
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need an event mod - any gurus out there? - 2/6/2013 5:29:37 PM   
gwgardner

 

Posts: 3374
Joined: 4/7/2006
Status: offline
To play 1.04 we need an event which can be added to the given scenario we want to play. this event needs to set the following values to 1

from consts.ini
[AirUnitsRebase]
SupplyToRebaseUnitType20 = 15
SupplyToRebaseUnitType21 = 15
SupplyToRebaseUnitType22 = 15

Anyone know how to do that, and willing to do it?
Post #: 1
RE: need an event mod - any gurus out there? - 2/6/2013 7:42:42 PM   
Peter123

 

Posts: 200
Joined: 2/13/2010
Status: offline
I would start testing something like that:

<!-- Air rebase -->
<event eventID="1" countryID="2" visibleByPlayer="0" oneTimeChecking="1">

<beginDate day="1"month="10" year="1943"/>
<endDate day="1" month="10" year="1943"/>

<options>

<option optionID="1" chanceAI="100">

<effects>
<effect method="Country.SetConst" param0="2" paramString0="AirUnitsRebase/SupplyToRebaseUnitType20" paramString1="1"/>
<effect method="Country.SetConst" param0="2" paramString0="AirUnitsRebase/SupplyToRebaseUnitType21" paramString1="1"/>
<effect method="Country.SetConst" param0="2" paramString0="AirUnitsRebase/SupplyToRebaseUnitType22" paramString1="1"/>

<effect method="Country.SetConst" param0="3" paramString0="AirUnitsRebase/SupplyToRebaseUnitType20" paramString1="1"/>
<effect method="Country.SetConst" param0="3" paramString0="AirUnitsRebase/SupplyToRebaseUnitType21" paramString1="1"/>
<effect method="Country.SetConst" param0="3" paramString0="AirUnitsRebase/SupplyToRebaseUnitType22" paramString1="1"/>

</effects>
</option>

</options>

</event>


It should change the values for Germany and S.U. from a given date.
Maybe you can test and fix it.

Hope this can help.

(in reply to gwgardner)
Post #: 2
RE: need an event mod - any gurus out there? - 2/6/2013 11:16:49 PM   
rmonical

 

Posts: 1389
Joined: 4/1/2011
Status: offline
If you change the values in the consts.ini file for the scenario, then it will be picked up next time you start the game (at least in solitaire play).

(in reply to Peter123)
Post #: 3
RE: need an event mod - any gurus out there? - 2/7/2013 1:48:11 AM   
gwgardner

 

Posts: 3374
Joined: 4/7/2006
Status: offline
Thx for the help and suggestions. Doom says he'll make an event tomorrow.

(in reply to rmonical)
Post #: 4
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