Matrix Games Forums

To End All Wars: Mountain InfantryPandora: Eclipse of Nashira Announced! Deal of the Week: Command Ops goes half price!New Fronts are opening up for Commander: The Great WarCharacters of World War 1Sign of for the Pike and Shot Beta!More Games are Coming to Steam! Return to the Moon on October 31st! Commander: The Great War iPad Wallpapers Generals of the Great War
Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

hex 112,65 Aogashima

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> hex 112,65 Aogashima Page: [1]
Login
Message << Older Topic   Newer Topic >>
hex 112,65 Aogashima - 2/3/2013 4:20:01 PM   
sanderz

 

Posts: 433
Joined: 1/8/2009
From: Devon, England
Status: offline

i think i must be playing this game too much because i keep coming across pics or vids with relevence to witp:ae

Aogashima

looks pretty, and pretty tough to assult
Post #: 1
RE: hex 112,65 Aogashima - 2/3/2013 6:03:14 PM   
JocMeister

 

Posts: 4522
Joined: 7/29/2009
From: Sweden
Status: online
Wow!

_____________________________


(in reply to sanderz)
Post #: 2
RE: hex 112,65 Aogashima - 2/3/2013 6:58:54 PM   
nashvillen


Posts: 2666
Joined: 7/3/2006
From: Christiana, TN
Status: offline
While you are looking here, check out this Japanese web site for mapping online. Everything is in Japanese, but contours are contours!

http://saigai.gsi.go.jp/2012demwork/checkheight/index.html

_____________________________


(in reply to JocMeister)
Post #: 3
RE: hex 112,65 Aogashima - 2/3/2013 8:24:46 PM   
DivePac88


Posts: 3115
Joined: 10/9/2008
From: Somewhere in the South Pacific.
Status: offline
Looks like a natural fortress to me, but no room for a size 4 airfield methinks.

_____________________________


When you see the Southern Cross, For the first time
You understand now, Why you came this way

(in reply to nashvillen)
Post #: 4
RE: hex 112,65 Aogashima - 2/3/2013 8:26:07 PM   
Gunner98


Posts: 912
Joined: 4/29/2005
Status: offline
Hay didn't we see that island in a Bond film?

(in reply to DivePac88)
Post #: 5
RE: hex 112,65 Aogashima - 2/3/2013 8:56:37 PM   
nashvillen


Posts: 2666
Joined: 7/3/2006
From: Christiana, TN
Status: offline
Here is a size one port if I ever saw one... If that much.

http://www.panoramio.com/photo/28140146?source=wapi&referrer=kh.google.com

_____________________________


(in reply to Gunner98)
Post #: 6
RE: hex 112,65 Aogashima - 2/3/2013 9:33:49 PM   
Chickenboy


Posts: 17862
Joined: 6/29/2002
From: Twin Cities, MN
Status: offline

quote:

ORIGINAL: nashvillen

Here is a size one port if I ever saw one... If that much.

http://www.panoramio.com/photo/28140146?source=wapi&referrer=kh.google.com


You see, I think of this as size 2 at least. To scale, it's pretty nice!


_____________________________


(in reply to nashvillen)
Post #: 7
RE: hex 112,65 Aogashima - 2/3/2013 9:43:57 PM   
Gunner98


Posts: 912
Joined: 4/29/2005
Status: offline

quote:

ORIGINAL: Chickenboy


quote:

ORIGINAL: nashvillen

Here is a size one port if I ever saw one... If that much.

http://www.panoramio.com/photo/28140146?source=wapi&referrer=kh.google.com


You see, I think of this as size 2 at least. To scale, it's pretty nice!



Especially with boat handling facilities like this!

http://www.panoramio.com/photo/28524447

(in reply to Chickenboy)
Post #: 8
RE: hex 112,65 Aogashima - 2/3/2013 9:53:11 PM   
obvert


Posts: 6834
Joined: 1/17/2011
From: PDX (and now) London, UK
Status: offline

quote:

ORIGINAL: Chickenboy


quote:

ORIGINAL: nashvillen

Here is a size one port if I ever saw one... If that much.

http://www.panoramio.com/photo/28140146?source=wapi&referrer=kh.google.com


You see, I think of this as size 2 at least. To scale, it's pretty nice!



The way the slope of those hills is going into the water it looks like a ship with a pretty deep draft could sit there.

Amazing place. I'm starting to wonder though if I'd want to be the one flying a Jake out of there every day in every weather looking for subs.

Might be a bit of a bummer of the volcano woke up as well!

_____________________________


"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to Chickenboy)
Post #: 9
RE: hex 112,65 Aogashima - 2/3/2013 9:54:40 PM   
obvert


Posts: 6834
Joined: 1/17/2011
From: PDX (and now) London, UK
Status: offline

quote:

ORIGINAL: JocMeister

Wow!


Love the new sig pic, Jocke!!

_____________________________


"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to JocMeister)
Post #: 10
RE: hex 112,65 Aogashima - 2/4/2013 5:15:30 PM   
JocMeister

 

Posts: 4522
Joined: 7/29/2009
From: Sweden
Status: online
quote:

ORIGINAL: obvert


quote:

ORIGINAL: JocMeister

Wow!


Love the new sig pic, Jocke!!


Thanks!

Took me forever to get it right. Never worked with layers before!

_____________________________


(in reply to obvert)
Post #: 11
RE: hex 112,65 Aogashima - 2/4/2013 7:52:45 PM   
ny59giants


Posts: 6981
Joined: 1/10/2005
Status: online
Northern Honshu and Hokkaido via Google maps.




Attachment (1)

_____________________________


(in reply to JocMeister)
Post #: 12
RE: hex 112,65 Aogashima - 2/4/2013 8:17:13 PM   
dr.hal


Posts: 1969
Joined: 6/3/2006
Status: offline
amazing place, anyone ever been there?

(in reply to ny59giants)
Post #: 13
RE: hex 112,65 Aogashima - 2/5/2013 2:41:02 AM   
PaxMondo


Posts: 5623
Joined: 6/6/2008
Status: offline

quote:

ORIGINAL: sanderz


i think i must be playing this game too much because i keep coming across pics or vids with relevence to witp:ae

Aogashima

looks pretty, and pretty tough to assult

I don't know .. just wait a bit ... it will assault itself. It is an active Volcano caldera ... yeah. It is a beautiful place, but not sure I would live there. Your exit vectors are a bit limited.

_____________________________

Pax

(in reply to sanderz)
Post #: 14
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> hex 112,65 Aogashima Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.102