Matrix Games Forums

New information and screenshots for Pike & ShotDeal of the Week Pride of NationsTo End All Wars Releasing on Steam! Slitherine is recruiting: Programmers requiredPandora: Eclipse of Nashira gets release dateCommunity impressions of To End All WarsAgeod's To End All Wars is now availableTo End All Wars is now available!Deal of the Week: Field of GloryTo End All Wars: Video, AAR and Interview!
Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Campaign system

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Conflict of Heroes Series >> Tech Support >> Campaign system Page: [1]
Login
Message << Older Topic   Newer Topic >>
Campaign system - 2/3/2013 3:09:29 AM   
Jamm


Posts: 391
Joined: 10/2/2009
Status: online
Has anyone utilised the campaign system yet?

I have been having no luck getting my surviving units to carry over to the next battle.
I've placed the campaign tags in the scenario xml.
Have the GermanSetup and RussianSetup zones for the surviving units to deploy into.
And finally I integrated a point buy into the second firefight.
But no surviving units moving into the second firefight.

Junk, I remember you posting about having a go.
Did you get it to work?



_____________________________

When the going gets weird,... the weird turn pro
Hunter S Thompson

https://www.facebook.com/pages/Jamm-works/669418463128598?ref=bookmarks
Post #: 1
RE: Campaign system - 2/3/2013 3:50:54 AM   
junk2drive


Posts: 12898
Joined: 6/27/2002
From: Arizona West Coast
Status: offline
No I gave up. I figured after all the patch work was over, maybe eric could take another look at it.

(in reply to Jamm)
Post #: 2
RE: Campaign system - 2/4/2013 9:05:13 PM   
ericbabe


Posts: 10620
Joined: 3/23/2005
Status: offline
I should have time this week (I hope...) Have you sent me these files yet?

_____________________________


(in reply to junk2drive)
Post #: 3
RE: Campaign system - 2/5/2013 1:35:17 AM   
Jamm


Posts: 391
Joined: 10/2/2009
Status: online
Hey Eric,
Yes, I emailed the 2 maps and 2 scenarios to you.
Have a look and let me know what I am doing wrong if possible.
Thanks

_____________________________

When the going gets weird,... the weird turn pro
Hunter S Thompson

https://www.facebook.com/pages/Jamm-works/669418463128598?ref=bookmarks

(in reply to ericbabe)
Post #: 4
RE: Campaign system - 5/1/2013 11:33:48 PM   
Double Deuce


Posts: 664
Joined: 6/23/2000
From: Crossville, TN
Status: offline
I didn't know that there was a Campaign system in this. Is there section of the manual that covers it or someplace to get more information? I think I remember it being mentioned briefly before but I could be wrong.

_____________________________

Combat Campaigns Blog

(in reply to Jamm)
Post #: 5
RE: Campaign system - 5/2/2013 12:31:14 AM   
Double Deuce


Posts: 664
Joined: 6/23/2000
From: Crossville, TN
Status: offline
Ok, I found this but its all Greek to me. Where do the lines go? What full formatting to they use, I guessing them need closing tags too?

quote:

Added basic support for campaigns. Players can now advance all surviving units between multiple firefights. Surviving units have a chance to gain experience; this chance is 50% for green units and 10% less for every higher level of experience, so that veteran units have only a 10% chance of becoming elite. Surviving units are available in the new firefight as reinforcements that enter on the first turn in the standard point buy setup area ("GermanSetup" or "RussianSetup").
Note that we don't yet have any firefights that use these parameters.
In the scenario XML file use these tags:

GetPiecesFromCampaignName - name of scenario from which to import pieces (from the XML name tag, not the file name)
CampaignGainExperienceFactor - multiplies the chance that units moving to a new firefight will gain experience (e.g., setting this to 2 will make green units have a 100% chance to gain experience, veteran units a 20% chance to become elite)


_____________________________

Combat Campaigns Blog

(in reply to Double Deuce)
Post #: 6
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Conflict of Heroes Series >> Tech Support >> Campaign system Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.078