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Seeking Advanced Allies Mod ? maybe

 
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All Forums >> [Current Games From Matrix.] >> [World War II] >> Time of Fury >> Opponents Wanted >> Seeking Advanced Allies Mod ? maybe Page: [1]
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Seeking Advanced Allies Mod ? maybe - 2/3/2013 1:57:34 AM   
battlevonwar

 

Posts: 217
Joined: 12/22/2011
Status: offline
I am a VERY advanced Axis player. I have only lost 1 game vs a Human and never before(that was a close battle too, barely lost it)

I am seeking an extremely advanced Allied Player from '39 on. '41 with the enhancements for USSR in Gardner's Barbarossa Scenario are possible. We can discuss house Rules, cutting exploits or we can have a free for all and see how it works out if both sides exploit every possible angle.(Though I doubt exploits will make Allies Viable so we will have to lay down a framework) I am also interested in playing A LONG game, I hate when a guy loses a few units and surrenders. I prefer it when a person throws the towel in at losing say 25-50% of his forces(especially with no PPs to build back what he's lost) My only 2 losses 1Axis(1Allied), I quit when losing 90% of my forces or 50% of forces and PPs...fair!

You gotta give both guys a chance to duke it out with what they've built and what tactics and strategies they've built. I seek to play slowly over 4 or 6 months.


Anyone interested in an Epic Titanic Struggle let me know and we can modify start characteristics for Axis to soften them?(Might take Allies but I am not skilled with them so would need a bonus) Feedback appreciated by more experienced players. AAR possible

< Message edited by battlevonwar -- 2/3/2013 1:59:03 AM >
Post #: 1
RE: Seeking Advanced Allies Mod ? maybe - 2/3/2013 7:28:09 PM   
gwgardner

 

Posts: 3422
Joined: 4/7/2006
Status: online
I'll play 1.04 beta, as Allies. Let me know if that works for you. PBEM++ only.

(in reply to battlevonwar)
Post #: 2
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