Matrix Games Forums

A closer look at rockets in Space Program ManagerDeal of the Week - Pride of NationsA new update for Piercing Fortress EuropaNew screenshots for War in the West!Pike & Shot is now available!Server Maintenance Battle Academy 2 gets updated!Deal of the Week: Advanced Tactics Gold Ask Buzz Aldrin!Pike & Shot gets Release Date and Twitch Session!
Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

ARD stuck in Portland

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> ARD stuck in Portland Page: [1]
Login
Message << Older Topic   Newer Topic >>
ARD stuck in Portland - 2/1/2013 1:13:57 PM   
Roger Neilson 3


Posts: 493
Joined: 4/12/2012
From: Bedlington, Northumberland, UK
Status: offline
This has appeared, seems to be ocean going with reasonable endurance, but can't get it to move from the port?

Roger






Attachment (1)

_____________________________

Post #: 1
RE: ARD stuck in Portland - 2/1/2013 1:39:23 PM   
LargeSlowTarget


Posts: 2811
Joined: 9/23/2000
From: The deepest, darkest pit of hell
Status: offline
Because the river hexes are defined as navigable river which per manual are usable by small and medium-sized vessels - and the ARD is too big?

Edit: Yep, manual says about navigable rivers that only ships with 15.000 tons or less can use them. Guess the hexsides must be changed with Pwhexdat editor from 02-River(purple)to 06-Both(white).

< Message edited by LargeSlowTarget -- 2/1/2013 1:43:52 PM >


_____________________________

Carpe Cerevisiam



WitP AAR "Six Years of War"

(in reply to Roger Neilson 3)
Post #: 2
RE: ARD stuck in Portland - 2/1/2013 3:14:41 PM   
Bullwinkle58


Posts: 8623
Joined: 2/24/2009
Status: offline

quote:

ORIGINAL: Roger Neilson 3

This has appeared, seems to be ocean going with reasonable endurance, but can't get it to move from the port?

Roger







This was fixed in stock senarios many patches ago. I believe the arrival port was changed to Seattle. It's the river thing.

_____________________________

The Moose

(in reply to Roger Neilson 3)
Post #: 3
RE: ARD stuck in Portland - 2/1/2013 3:22:21 PM   
Roger Neilson 3


Posts: 493
Joined: 4/12/2012
From: Bedlington, Northumberland, UK
Status: offline
Ah makes sense.... though I am playing the standard scenario 1....

Ah well, one less thing to have to bother about.

Roger

_____________________________


(in reply to Bullwinkle58)
Post #: 4
RE: ARD stuck in Portland - 2/1/2013 3:30:50 PM   
crsutton


Posts: 7235
Joined: 12/6/2002
From: Maryland
Status: offline

quote:

ORIGINAL: Bullwinkle58


quote:

ORIGINAL: Roger Neilson 3

This has appeared, seems to be ocean going with reasonable endurance, but can't get it to move from the port?

Roger







This was fixed in stock senarios many patches ago. I believe the arrival port was changed to Seattle. It's the river thing.


Not in scenario 2. Unless you mean in stock games started after a certain date.


_____________________________

I am the Holy Roman Emperor and am above grammar.

Sigismund of Luxemburg

(in reply to Bullwinkle58)
Post #: 5
RE: ARD stuck in Portland - 2/1/2013 3:41:07 PM   
Bullwinkle58


Posts: 8623
Joined: 2/24/2009
Status: offline
quote:

ORIGINAL: crsutton


quote:

ORIGINAL: Bullwinkle58


quote:

ORIGINAL: Roger Neilson 3

This has appeared, seems to be ocean going with reasonable endurance, but can't get it to move from the port?

Roger







This was fixed in stock senarios many patches ago. I believe the arrival port was changed to Seattle. It's the river thing.


Not in scenario 2. Unless you mean in stock games started after a certain date.




v1.00.95 - December 7, 2009

Ship
Scen 001, 002, 006 (007, 008, 009) changelog
All – update weapons from class to reflect weapon facing corrections
0999 – Dublon ARD; add small ARD to Truk
3550 – Laffey; correct entry date to 420430
3580 – Frankford; correct entry date to 430430
4317 – Thornton; add Clemson AVD at PH
4361 – Henry A. Wiley; correct entry date to 440930
5222 – Rixey; rename to Bowie
5223 – Hercules; rename to Highlands
5251 – Pinkney; rename to Pickens
9253 – Madras City; correct entry date to 420228
9728 – Indus; delete duplicate ship entry
9837-9849 – Soviet Fleet; correct ship name spelling
11316 – AFDB-2; change arrival location to # 524 Seattle
11364 – BYMS-2055; correct entry date to 430228
11365 – BYMS-2059; correct entry date to 430228
14070 – Ha232; correct entry date to 460228

_____________________________

The Moose

(in reply to crsutton)
Post #: 6
RE: ARD stuck in Portland - 2/1/2013 11:21:43 PM   
jcjordan

 

Posts: 1761
Joined: 6/27/2001
Status: offline
There's also a pwhex fix that allows you to move it out of the port. Post/search in the tech support should get it for you.

(in reply to Bullwinkle58)
Post #: 7
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> ARD stuck in Portland Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.074