From: San Antonio, TX
I never meant to imply that the game ALONE could be a college course; it can not. However after teach MANY college courses at the undergrad and graduate level, this game could definitely be incorporated into a long term project for credit, proving the theory that not all college courses need to be dull and dreary! You could infuse papers into this project, team work, leadership and a whole litany of other "objectives" all of which could be measured. I fully agree with what has been said about the limits and effectiveness to the game's abstractions of "the real thing" but all such learning is an abstraction unless you are present at the event and even then you "learn" only from your limited view of the event, you discover the other aspects through research, formal or informal. When I was talking with Karlis a few years ago, that was one of our topics we discussed and it was given serious consideration. Maybe it will yet happen!
Yes. For marketing strategy (in my MBA course work), we had a company simulation that took input from advertising budgets, sales, R&D, the vagaries of the stock market, and so forth as an integrative whole. The simulation was not the entirety of the course-we also had didactic lectures, other group exercises and visiting speakers. However, it *was* the most engaging aspect of the course.
This game would provide a very useful portion of any such coursework re: logistics, geography, platform and leadership management, etc., etc.
And I certainly have a position for Chickenboy in this hypothetical game, commanding officer of the war production effort from Hiroshima!