TonyE
Posts: 1482
Joined: 5/23/2006 From: MN, USA Status: offline
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quote:
ORIGINAL: eeustice70 If I would have played through the error condition would the game have saved itself and then worked properly again? There is a small chance things would have returned to a playable state once a bunch of groups went away. The game would not have let you play through, it exits when there is any GetAnnex error assuming that the data corruption is bad enough that things would just get worse. quote:
I can't thank you enough for taking the time to look at my scenarios and answer my questions. Had I known years ago how good you guys were I would have contacted you a long time ago with my questions. We see very very few decent issue reports, yours have been good (with room to go for great <g>). You also happened across situations that were easy to analyze. We've been struggling with a submarines stopping when they shouldn't problem for a couple of years and just can't get the reproduceable situation that I'm looking for on that one. quote:
If I can help in any way to make HUCE better please let me know. I really love this game and all the possibilities that can be created. Come join us over at harpgamer.com, Thursday we are even trying to revive IRC chats http://harpgamer.com/harpforum/index.php?/calendar/event/5-harpoon-irc-chat/ Wishlists are great, we'd love to see you make one: http://harpgamer.com/harpforum/index.php?/forum/35-wish-lists/ I think we could slowly produce some aids to your large scenarios (a way to count groups in the GE (winharp32.exe/game engine) for instance. I also tinkered with multithreading some of the game processing functions about five years back but nobody was interested. You might be interested with these monsters, and your beefy machine! quote:
One question. What are the chances of adding air to air refueling in the battle sets of HUCE that don't already have it? Right next to zero chance of this happening. Editing the database for those 'legacy' battlesets is extremely difficult, when we have to make changes to fix crashes we hard-code them in the game rather than edit the database if that gives a relative comparison of difficulty. The counter-question is why aren't you interested in using one fo the commondb battlesets (EC2003 and newer)?
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Sincerely, Tony Eischens Harpoon (HC, HCE, HUCE, Classic) programmer HarpGamer.com Co-Owner
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