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RE: (Suggestion) Manpower as resource?

 
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RE: (Suggestion) Manpower as resource? - 2/5/2013 11:34:24 PM   
lion_of_judah


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Thanks to ernieschwitz the new Honduran-Salvadoran scenario has manpower now. the cost to produce infantry is 3, machine gun, mortar and bazooka each cost 1 manpower along with the raw material cost as well.

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RE: (Suggestion) Manpower as resource? - 2/6/2013 9:06:38 AM   
Josh

 

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Wow, you're the first one to do that.
I wonder how it will impact on gameplay.

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Post #: 32
RE: (Suggestion) Manpower as resource? - 2/6/2013 9:44:24 AM   
ernieschwitz

 

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Certainly not the first one to do that.

If I recall correctly it was introduced first time in AT:WW2, where it was made as a regimeslot in WaW. Since then it has been used as i made it basically, in ATG in the New WaW, and my GD 1938 scenario. And probably others too...

But I looked at the code used by lion_of_judahs scenario, and it is the stock code, for ATG (without leaders) and thus it may be the first time these two have been merged. But it probably won´t be the last..

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Post #: 33
RE: (Suggestion) Manpower as resource? - 2/6/2013 2:59:03 PM   
lion_of_judah


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quote:

ORIGINAL: Josh

Wow, you're the first one to do that.
I wonder how it will impact on gameplay.


I'm currently play testing this scenario trying to figure out if i need to increase the manpower cost on infantry type units or leave the same. All the credit for manpower though goes to ernieschwitz, cause without his help it would never have happened.

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Post #: 34
RE: (Suggestion) Manpower as resource? - 2/20/2013 6:31:40 PM   
CSO_Talorgan


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quote:

ORIGINAL: ernieschwitz

I´ll try and write a guide actually


... for the wiki?

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Post #: 35
RE: (Suggestion) Manpower as resource? - 2/20/2013 6:50:46 PM   
ernieschwitz

 

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Not sure i know the editor well enough to write a guide when it comes to everything. I am not really that good at combat numbers and how they function (though i am learning) and graphics, making them work... its not my speciallity. I prefer someone with expertise on these areas to write guides actually.

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Post #: 36
RE: (Suggestion) Manpower as resource? - 6/20/2013 3:05:22 PM   
CSO_Talorgan


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Surely the advantage of the wiki is that you can contribute in snipets?

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Post #: 37
RE: (Suggestion) Manpower as resource? - 6/20/2013 4:39:27 PM   
ernieschwitz

 

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Hmm...

It is tempting, but, I am so unsure where to start that the project is dwarfing me.

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Post #: 38
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