First of all, thank you devs for ongoing support of best game ever made...
There is one thing that i always missed from this game i don't know why this issue wasn't raised before, but anyway now is as good time as ever.
After 1943, after achieving air superiority fighters were regularly used as ground support or were just strafing infrastructure, command&control, bases, airports, basically anything while they had ammo. Hell they even strafed cars on the roads ( Rommel was wounded in regular car, only because it was on a road during day)
Question is why no one uses fighters for sweet strafing/100ft bombing? Well, we loose more precious aces and p47 frames to AA than some poor Jap's loose in 'worthless' damaged squads or few lost tanks.
(same problem is with dive bombers, they are just too fragile for even non existing flank, so they aren't used for closing runways/destroying ac)
Do I agree with recent buffs to AA, I do, and it should have been buffed against high flying aircraft, but impact of AA on low flying aircraft is simply wrong.
Guns with low rate of fire like US 75mm, US 90mm, IJA 88mm, IJA 120mm just cant target and fire on low flying aircraft
Basically anything bigger than bofors 40mm is nearly useless and 75mm+ completely useless against strafing fighters.
IL2 experience against german 88 is according to viki:
A major threat to the Il-2 was German ground fire. In postwar interviews, Il-2 pilots reported 20 mm (0.79 in) and 37 mm (1.46 in) artillery as the primary threat. While the fabled 88 mm (3.46 in) calibre gun was formidable, low-flying Il-2s presented too fast-moving a target for the 88's relatively low rate of fire, and while occasional hits were scored Soviet pilots apparently did not treat the 88 with the same respect as high-altitude Western heavy bomber crews. Similarly the attempts in Finland during summer '44 to augment the small numbers of 20/40mm AA in the field army by heavier 76mm guns drawn from homeland defence proved also relatively ineffective and few Il-2s were downed despite attempting different tactics with time-fuzed fragmentation, contact-fuzed, and shrapnel ammunition: the heavy guns simply lacked the reaction times to take advantage of the brief firing opportunities presented by the low-altitude Il-2 attacks. Single-barrel 20mm guns were also found somewhat inadequate due to limited firepower: one or two shells were often not enough to destroy the Il-2, and unless the Il-2 was attacking the gun itself, thus presenting effectively a stationary target, scoring more hits during a firing opportunity was rare. However, a single hit from a 40mm AA gun was usually enough to bring down an Il-2
How to implement? I would like to suggest that against strafing attack, dive bombing AA is calculated by ignoring any weapon bigger than 50mm, once aircraft is under 500 feet
Anyway i would like to have some decent use of those good late war aircraft like mosquito, hawker hurricane etc...
Would this make fighters too good in ground attack role? I have no idea, that's why we have beta tests:)
< Message edited by goran007 -- 1/23/2013 6:17:30 PM >