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Artillery Graphics

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All Forums >> [New Releases from Matrix Games] >> Conflict of Heroes Series >> Tech Support >> Artillery Graphics Page: [1]
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Artillery Graphics - 1/21/2013 6:40:59 PM   


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Is there any way to "tone down" the graphics of an artillery strike? I'ts hard to see the visible hexes (Using "L" hotkey) when the hexes are pockmarked with shellholes.
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RE: Artillery Graphics - 1/21/2013 6:57:55 PM   


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+1 to that sentiment.

(in reply to genehaynes)
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RE: Artillery Graphics - 1/21/2013 9:24:09 PM   

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Games from the Front

(in reply to fentum)
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RE: Artillery Graphics - 1/21/2013 10:10:04 PM   

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Joined: 3/23/2005
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There is a way to tone down the artillery graphics, but it involves writing new C# code and adding a new feature to the game engine. This is a frequently requested feature, however, and something we might do at some point. Please feel free to post it on the wish list so we don't forget about it.


(in reply to tsnouffer)
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