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Artillery Graphics

 
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All Forums >> [New Releases from Matrix Games] >> Conflict of Heroes Series >> Tech Support >> Artillery Graphics Page: [1]
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Artillery Graphics - 1/21/2013 6:40:59 PM   
genehaynes

 

Posts: 131
Joined: 12/29/2002
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Is there any way to "tone down" the graphics of an artillery strike? I'ts hard to see the visible hexes (Using "L" hotkey) when the hexes are pockmarked with shellholes.
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RE: Artillery Graphics - 1/21/2013 6:57:55 PM   
fentum

 

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+1 to that sentiment.

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RE: Artillery Graphics - 1/21/2013 9:24:09 PM   
tsnouffer


Posts: 89
Joined: 7/7/2012
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+1

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RE: Artillery Graphics - 1/21/2013 10:10:04 PM   
ericbabe


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Joined: 3/23/2005
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There is a way to tone down the artillery graphics, but it involves writing new C# code and adding a new feature to the game engine. This is a frequently requested feature, however, and something we might do at some point. Please feel free to post it on the wish list so we don't forget about it.


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