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LSA with GJS mod campaign

 
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LSA with GJS mod campaign - 1/19/2013 2:20:16 AM   
Monty Returns

 

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cathartes asked me if I felt like it to post about our test campaign. I'm Germans he is British and Canadians.

Right now I don't have a lot of men in my battlegroups, but I will be getting strong ones soon and I can attack and drive him off the beaches. Here is a sample of one of my teams at Gold.





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< Message edited by Monty Returns -- 1/19/2013 2:21:51 AM >
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RE: LSA with GJS mod campaign - 1/19/2013 2:23:53 AM   
Monty Returns

 

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I can put the Kwk guns inside bunkers.




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RE: LSA with GJS mod campaign - 1/19/2013 2:27:57 AM   
Monty Returns

 

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gold beach is still mine, and this gun blazed away as great heroes




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RE: LSA with GJS mod campaign - 1/19/2013 5:04:12 PM   
Monty Returns

 

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A long morning turn for the Germans. We held our ground, and made the enemy pay. Now we will beat them back to Britain.




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< Message edited by Monty Returns -- 1/19/2013 5:05:17 PM >

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RE: LSA with GJS mod campaign - 1/19/2013 5:08:06 PM   
Monty Returns

 

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a strong team arrives in the afternoon and now I will take back Gold Beach!




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RE: LSA with GJS mod campaign - 1/19/2013 5:29:43 PM   
Tejszd

 

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Looks good, thank you for taking the time to post!

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RE: LSA with GJS mod campaign - 1/20/2013 9:12:46 AM   
tigercub


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quote:

ORIGINAL: Monty Returns

a strong team arrives in the afternoon and now I will take back Gold Beach!





Monty can i see a pic of that battle group?

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RE: LSA with GJS mod campaign - 1/21/2013 1:34:51 AM   
Monty Returns

 

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ok, here you go. I was beaten badly, and lost two tanks right away attacking the beach. There was a truce after one minute. Very frustrating.




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RE: LSA with GJS mod campaign - 1/21/2013 3:53:29 AM   
tigercub


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THX Monty.

not many leaders 11 for that many men thats tough! (look after them)

< Message edited by tigercub -- 1/21/2013 3:54:09 AM >


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RE: LSA with GJS mod campaign - 1/25/2013 3:04:39 PM   
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June 6, pm turn. I attack with KG Oppeln. I have lots of tanks and powerful infantry. Cathartes is only in one small corner of the map.




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RE: LSA with GJS mod campaign - 1/25/2013 3:09:25 PM   
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Right away a tank gets tracked after I move over a hedge corner. I attacked but lost another tank to an anti-tank gun in a hedge. I didn't see any tanks and thought he had some. I can kick him off next turn.




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RE: LSA with GJS mod campaign - 1/25/2013 3:13:44 PM   
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these were the moves I made at 1500 June 6




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RE: LSA with GJS mod campaign - 1/25/2013 3:16:31 PM   
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airborne troops are not easy to stop




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RE: LSA with GJS mod campaign - 1/27/2013 3:15:04 PM   
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some of the moves I made on the June 7 am turn:




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RE: LSA with GJS mod campaign - 1/27/2013 3:15:54 PM   
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moves behind Caen:




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RE: LSA with GJS mod campaign - 1/27/2013 3:18:04 PM   
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the Orne:




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RE: LSA with GJS mod campaign - 1/31/2013 4:07:52 PM   
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Another battle for Bieville. I planned an attack, massing tanks and men mostly to the north of Cathartes entry point. I killed a lot of his men, but met heavy resistance. I lost three tanks and one got immobilized by an air attack, and it got counted as a loss. He had tanks and an anti tank gun basically waiting around. He did attack to the south, but I had one short-barrel tank that blew up one of his tanks and he retreated from there.




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RE: LSA with GJS mod campaign - 1/31/2013 4:13:49 PM   
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Catharts made a video during the fight, he kept pausing a lot during the battle which was a pain. from the British side here: GJS Bieville attack

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RE: LSA with GJS mod campaign - 2/3/2013 6:01:16 AM   
tigercub


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you guys seem to have slowed down!

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RE: LSA with GJS mod campaign - 2/18/2013 9:37:57 PM   
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back on, here are the moves the morning of June 8. Panzer Lehr to the rescue!




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RE: LSA with GJS mod campaign - 3/10/2013 12:51:38 AM   
STIENER

 

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wow.looks great.........when do you think the mod will be out for us all??

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