turtlefang
Posts: 227
Joined: 7/18/2012 Status: offline
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The other major difference is that units on normal replacements (not refit) will only take replacements to the following levels: 1) Germans 80% of TOE 2) Soviet 50% of TOE On refit, units will take replacements up to 100% of TOE. So if you want to get a unit back up to full strenght, you HAVE to put it on refit. And units take replacements slower if they are next to an enemy unit, further from an operating rail line, and it's HQ. Next, watch morale. Soviets will increase morale at 1-2 pts per turn up to its national morale if in supply and more than 10 hexes from an Axis unit. They also increase morale by winning battles both offensively and defensively. They lose morale by sitting if its over national morale, lossing battles. So new units that are just formed need to stay away from the front lines unil they get thier morale up. Germans gain morale by winning battles period. They loss morale in the first winter blizzard if not in towns/cities or in Germany. These are the two items that have the biggest impact on a units base combat value. Finally, you have to watch the fatigue level (higher hurts combat value) and supply level (too little supply hurts combat value). These two are highly complex topics and I'm not expert enough to discuss them totally. Glad to see you. I'm a former AH and SPI player also as are many others on this board.
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