Matrix Games Forums

To End All Wars: Artillery Battle Academy 2: Eastern Front - End of Early Access Space Program Manager unveils its multiplayer modes Another update for Commander: The Great War!Distant Worlds: Universe gets a new updateDeal of the Week: Eagle Day to Bombing the Reich Advanced Tactics Gold is coming to SteamMatrix Games now speaks German!A little bit of history with To End All WarsBattle Academy 2 gets a release date!
Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Naval CRT help

View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [World War II] >> Time of Fury >> Design and Modding >> Naval CRT help Page: [1]
Message << Older Topic   Newer Topic >>
Naval CRT help - 1/13/2013 7:20:29 AM   

Posts: 409
Joined: 5/5/2011
From: Pacific Time Zone
Status: offline
Does anyone know of a way to modify the naval Combat results table? (particularly the carrier airstrike results. German surface units (everyone's really) are pretty much immune to carrier strikes. Routinely have attacked (many games similar results so not a run of luck) small groups of strong ships 10 20 30 times with carrier air without sinking anything. Its really gamey for the German surface fleet to sail around for months shrugging off dozens of carrier strikes like they were marshmallows. I see a clear Land CRT and a naval engagement odds areas in the consts file but no naval CRT that I can see.


"Don’t you think that if I were wrong, I’d know it?"
Post #: 1
Page:   [1]
All Forums >> [Current Games From Matrix.] >> [World War II] >> Time of Fury >> Design and Modding >> Naval CRT help Page: [1]
Jump to:

New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts

Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI