witpqs
Posts: 12400
Joined: 10/4/2004 From: Argleton Status: offline
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quote:
ORIGINAL: Bullwinkle58 quote:
ORIGINAL: Andav Don't get me wrong here. I am in favor of leaving LI (and HI for that matter) running when occupied and there are resources present. It probably helps the JFB a lot more then the AFB. I am just not opposed to turning it off when occupied like it has been for a while now. I really think this is not a huge deal. You've never played an Allied player who pushes the engine. If by the middle of 1943, Fall of 1942 in China for sure. Chinese units break up into tiny pieces real good, and they ressurect for free. Also, the code as I understand it now doens't require the unit have any AV. An HQ with twelve squads could shut down Changsha until you can eject it. Or an AA unit. the Allies are in a position to camp my HI centers in places where I am counting on still having HI centers (The Home Islands, Manchuria, most of China, even Singapore and the DEI), I probably have much larger problems. You're probably good for 1942 and half of 1943 in these areas unless your opponent has a strong anti-HR strategy. If by the middle of 1943 the Allies have denied my ability to use HI centers in India or Oz by camping them Much earlier. Both have excellent railroads. More to the point, unless auto-vic is the goal there woudl be no reason at all to go to these regions. India only makes sense if the HI points can be banked and sent home. Without them it's a huge risk and expense for really nothing. JFBs woudl be restricted to much more historical geographies. Woudl that lead to more quitting early out of boredom? , I can probably live with that. This is assuming I have decided to let all my units die in place just to have HI run. In most cases, this will not happen when I have the opportunity to maneuver. As the Allies I can force your maneuvering into tighter funnels by forcing you to have reaction forces stationed all over the place. Remember, I can shut down ALL production, including fuel and resources, by sticking a base force alongside a base force. Or an AA unit alongside a base force. Battle of the midgets. And I don't have to stay forever. I can kill by the death of a thousand cuts. Take away 25% of the HI-days across the map for 1943 and what does that do to aircraft production in 1945? Can you meet pilot taxes in 1944? The biggest place where the Allies benefit is in China. This is easy to counter with bombing the centers so they are not usable. No, the biggest places the Allies benefit are Singapore anbd Palembang, two bases the Japanese need and need fast. So JFBs would love for the code to remain unchanged on that basis. But they'd hate it long-term now that everyone knows how it works. Paratroopers? Ok. Since I pretty much expect HI centers to be bombed when in 4E range (read transport range), Transports have more range than most early war bombers. Paratroops also don't have to drop on the HI base. A dot base works fine. They can walk. if I decide the hex is important enough I will have suitable AA in the hex as well as CAP to defend this high value target. More than likely, I will have some garrison as well since pretty much every high value city needs some sort of garrison. I think paratroopers would find it very difficult to attack and live for more than one day if they even survive the initial shock attack. See above. If I have left it defenseless enough that paratroopers can stay there then that is my lack of planning. Again, it is using tactics to prevent bad things from happening. Wa Moose, I disagree that you can do these things against a good player. You have to get the units there for them to have any effect. That is the glaring weakness in your plan to use tiny units and base forces. If you bring a lot of force to the party that is different, and of course you can only do so much of that. Needing reaction forces - yeah, that's closer to reality anyway. As far as HQ units go, they won't even enter an enemy controlled hex without units that have AV going with them. That rule might extend to any unit with 0 AV, but for sure it coves HQ units.
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