Arcatus
Posts: 182
Joined: 1/2/2012 Status: offline
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Oh, good question, but I think you will see allot of tips depending on playstyle and preferences. However, my list in no specific order: 1) Constructors, not colony ships. - Colony ships are expensive, and colonies are not that useful in the early game. Finding and mining at least one of each resource is very important. 2) But don't let that 90% planet with lots of resources fall into your neighbors hands... 3) Redesign your mining stations so they have some weapons (latest version does this for you) 4) Explore! Find those ancient ships first. That way you can keep a decent war fleet (almost) without building warships. - And those constructors in point 1 - very useful for repairing found ships. - Keep most explorers on auto - and guide a few of them manually. 5) Research. On the planets that you do colonize - build a small space port immediately. It adds to your research. - but how many is complicated. Read this : Click. 6) Kill pirates. Makes everyone happy, and less likely to attack while you are busy exploring. 7) Tax on new planets = 0. - The revenue is tiny compared to your homeworld, and you want it to grow as fast as possible. And then you tax it - So basically - most planets are just expansions of your borders with maintenance free mining and a ship/research yard. 8) Avoid the SilverMist. If you spot it - Get ion weapons on fast ships. (if it is early game - pray it goes somewhere else....) 9) Redsign ships. Good design will give a huge advantage over the AI. - It might be overwhelming, but it's not that complicated. Use the forum if you need help. 10) The AI is very good at finding undefended targets. Get Long range scanners as soon as you can!
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