From: Newark, OH
If you have air strikes inthe scenario you can order them to strike locations on the map. We have a number of aircraft and a number of various loadouts for them too. We did not get too crazy and try to have every possible loadout under the sun, but we tried to cover the major ones and also SEAD loadouts. The attacks are abstracted down to the aircraft showing at the target, taking AD fire from applicable platforms (assuming they detect the aircraft), ordinance attack on target, and then aircraft leaving. If the aircraft has weapons left there is a chance it will go back on standby for another call in or it goes home to rearm and reload.
We are in the midst right now of working the air defense and airstrike systems in the game engine. Hopefully we will be able to show a few screens down the road here when the release announcement is made.
We are working hard on Southern Storm! Back from Origins, recharged, new ideas and back to work!!
Cap'n Darwin aka Jim Snyder
On Target Simulations