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Unit Mod question

 
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All Forums >> [New Releases from Matrix Games] >> Commander - The Great War >> Mods and Scenarios >> Unit Mod question Page: [1]
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Unit Mod question - 12/31/2012 12:33:02 AM   
Agent S


Posts: 1285
Joined: 9/21/2007
From: Melbourne, Australia
Status: offline
Can the unit's flag emblem and unit strength numbers be relocated/ altered?
I've found some emblems that can be tweaked, and a folder of number.png's... am I on the right trail here?



< Message edited by Agent S -- 12/31/2012 12:34:46 AM >
Post #: 1
RE: Unit Mod question - 1/10/2013 7:37:09 AM   
Agent S


Posts: 1285
Joined: 9/21/2007
From: Melbourne, Australia
Status: offline
a polite BUMP.

(in reply to Agent S)
Post #: 2
RE: Unit Mod question - 1/10/2013 9:51:23 AM   
Lukas


Posts: 140
Joined: 5/31/2010
Status: offline
emblems can be found in data\graphics\flags (emblem_x100.png)
unit strength numbers in data\graphics\units (hp_x.png)

positions of all these icons (relative to hex center) can be altered in data\scripts\units.lua, the coordinates at the top:
data.emblem = {{9, 13}, {7, 24}, {-27, 15}}

data.health = {{13, 13}, {14, 23}, {-8, 16}}

data.status = {{16, 13}, {23, 24}, {9 ,17}}


One set of coordinates for each zoom level.

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(in reply to Agent S)
Post #: 3
RE: Unit Mod question - 1/11/2013 12:43:42 AM   
Agent S


Posts: 1285
Joined: 9/21/2007
From: Melbourne, Australia
Status: offline
Thankyou very much.
Unit mod on the way

_____________________________

"Great men are forged in fire, it is the privilege of lesser men to light the flame. Whatever the cost." -Dr. Who (#1)

(in reply to Lukas)
Post #: 4
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