Yes, It was the same for me. It is tedious at first to play as Russian against the AI, to move hex by hex a tank company across the map and then, all of a sudden, on Round 3, to find yourself surrounded by German tanks attaching you at short range...
Playing as German, with fewer tanks to move and worry about, is easier and also easier to win. You keep your Pz IIIj shooting at a safe distance, overlooking the valley from the hills while your light tanks maneuver, hide, ambush and get closer to the enemy. This is probably more like what really happened on situations like this one.
My points are: a) we should be able to assign an objective hex and a marching order to our units without having to move them one by one, hex by hex, and b) given the aggressive AI behavior, this scenario plays in a more realistic way if you play it as German.
< Message edited by Ichili -- 1/2/2013 2:41:59 AM >