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some questions on possible adaptations for a mod

 
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All Forums >> [New Releases from Matrix Games] >> Close Combat Series >> Close Combat: Panthers in the Fog >> Mods and Scenarios >> some questions on possible adaptations for a mod Page: [1]
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some questions on possible adaptations for a mod - 12/27/2012 11:06:27 AM   
Manu

 

Posts: 186
Joined: 7/22/2010
Status: offline
In the context of making a mod on another theater, is it possible to change the fact that Allies have an advantage to replace their losses?
Is it also possible to remove the fact that Allies can spot all german battle groups on the strategic map?

Should it be possible to allow one side to have air support during the night?

Can the hill314 spotting advantage easily be used in a mod?

Hope that all these features are not hardcoded... :s

Thanks
Post #: 1
RE: some questions on possible adaptations for a mod - 12/27/2012 7:13:28 PM   
Steve McClaire

 

Posts: 2965
Joined: 11/19/2007
Status: offline
Yes, loss replacement rates are in the FPools.txt file.

No, air support at night is not possible.

Yes, you can add new strategic high ground, which is defined in Campaign.txt.

(in reply to Manu)
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All Forums >> [New Releases from Matrix Games] >> Close Combat Series >> Close Combat: Panthers in the Fog >> Mods and Scenarios >> some questions on possible adaptations for a mod Page: [1]
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