Matrix Games Forums

Battle Academy is now available on SteamPlayers compare Ageods Civil War to Civil War IIDeal of the week - An updated War in the East goes half Price!Sign up for the Qvadriga beta for iPad and Android!Come and say hi at Pax and SaluteLegends of War goes on sale!Piercing Fortress Europa Gets UpdatedBattle Academy Mega Pack is now availableClose Combat: Gateway to Caen Teaser TrailerDeal of the Week Alea Jacta Est
Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

some questions on possible adaptations for a mod

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Close Combat Series >> Close Combat: Panthers in the Fog >> Mods and Scenarios >> some questions on possible adaptations for a mod Page: [1]
Login
Message << Older Topic   Newer Topic >>
some questions on possible adaptations for a mod - 12/27/2012 11:06:27 AM   
Manu

 

Posts: 186
Joined: 7/22/2010
Status: offline
In the context of making a mod on another theater, is it possible to change the fact that Allies have an advantage to replace their losses?
Is it also possible to remove the fact that Allies can spot all german battle groups on the strategic map?

Should it be possible to allow one side to have air support during the night?

Can the hill314 spotting advantage easily be used in a mod?

Hope that all these features are not hardcoded... :s

Thanks
Post #: 1
RE: some questions on possible adaptations for a mod - 12/27/2012 7:13:28 PM   
Steve McClaire

 

Posts: 2819
Joined: 11/19/2007
Status: offline
Yes, loss replacement rates are in the FPools.txt file.

No, air support at night is not possible.

Yes, you can add new strategic high ground, which is defined in Campaign.txt.

(in reply to Manu)
Post #: 2
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Close Combat Series >> Close Combat: Panthers in the Fog >> Mods and Scenarios >> some questions on possible adaptations for a mod Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.063