warspite1
Posts: 10737
Joined: 2/2/2008 From: England Status: offline
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quote:
ORIGINAL: Orm quote:
ORIGINAL: warspite1 quote:
ORIGINAL: Amaranthus Strat bombing seems to me to be the biggest game breaker to fix in this patch. If you get a deadlock by 1916 or so, it's the only thing that ends up counting - a crazy back and forth of fleets of bombers until one side or the other withers away first. The land war ceases to have a meaning. I love the 1914-15 game, but after that, it's broken - and I really want it fixed, because I do love the game. I've just had another game end on an agreed stalemate because of this. Two possible fixes are to 1) dramatically decrease effectiveness (e.g. only 1 in 5 strikes of a Zepp does -1, and maybe 1 in 3 for a bomber), or 2) impacts NM only, with no effect on PP (and NM impact would have to be low and probably on a diminishing curve). warspite1 ...or better still just remove strategic bombing completely. It wasn't a factor in WWI, its a boring element of the game anyway - as you say its just each side sending waves of planes over - OR if you are to keep it in, make it affect morale NOT production. Here is a few suggestions to help reduce effectiveness of massive strategic bombing campaigns. 1) After each strategic bombing mission the bombing units gets a loss in efficiency. 2) After each strategic bombing mission during winter there is a risk of loss of strength points in addition to the efficiency loss. 3) Fighters interception range increased. It is my understanding that the weather was a major threat to zeppelins on bombing missions. I suspect that bombers were affected during bad weather as well. warspite1 All these would help but I still come back to the same question; why is this a feature of the game when it wasn't (to any material extent) in real life?
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England expects that every man will do his duty - Horatio Nelson 1805.
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