From: Bedfordshire UK
ORIGINAL: Jim D Burns
In Preferences under Interface in AI combat result dialog lifetime, I have the time delay set at 4 seconds, as each AI combat takes place, I have 4 seconds to decide whether to 'Pause' each combat report and look more closely, or let it self cancel after the 4 secs.
I have this setting set to 'wait for click', but I'm not getting any battle report dialogs popping up. Occasionally I get one, but 95% of the battles are not displaying a pop-up dialog. I hear the cracking sound of a battle and if the screen happens to be over that area, floating text rises above the hex where the battle is, but I see no units during turn executions (neither mine or the Germans) and get no dialog boxes for most of the battles that occur. During AI moves I do see many air reports and some naval reports for allied battles even though I'm playing the Soviets.
When I hit end turn, all the units I see on map vanish and I see an empty map with my friendly territory lit up. Then occasionally I see one or a few allied units in a small area of about 6-12 hexes that lights up somewhere (even with FoW set to 1 hex) and the map jumps to them, but there is no rhyme or reason to who or what I see of the allied units as the AI does the moves for those powers. The only time my units ever appear is apparently when the Germans make an attack or do a recon, but 95% of the time even retreated units of mine do not appear during turn execution and all I see are empty hexes.
Something is definitely screwy with FoW I think. I'm using Win 7 if that makes a difference.
I am also using Windows 7 (TOF 1.03b v3) and, with the preference configuration noted in the previous post, I am seeing the AI combats and getting the combat report window showing for each event. All units remain visible as for the FOW setting of 2 hexes and I can see the AI moves and combat arrows in the battle hex. I always start my games from the 'Custom' preference, I tried to test the effect starting with 'Quick Start', but got CTD, so the problem may be there.
< Message edited by Rasputitsa -- 12/29/2012 8:41:09 PM >
"We have to go from where we are, not from where we would like to be" - me