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"Skyfall" 2v2 [FULL]

 
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"Skyfall" 2v2 [FULL] - 12/22/2012 3:40:44 AM   
all5n


Posts: 332
Joined: 12/19/2007
From: Republic of Texas
Status: offline
Randomly generated map.

World Size: XX-L
Players: 4
World Type: NO OCEANS
Options: MAP LOOP, USE RESOURCES
Climate: FULL RANGE
Extra Settings: Default.
Scenario Settings: Fog of War, Passwords

The world will be generated such that no team is at a disadvantage due to terrain features or map characteristics. Either team may reject the map if they don't like it.


Player Requirements:
Turnaround within 2 days under normal circumstances is preferred. We all have times when we cant, thats understood.
You must register for and use Dropbox to transfer turns. This way everyone knows at all times whose turn it is. I will create the dropbox folder.

Special Rules:

No declarations of war prior to turn 4. Too much of an advantage for those going first.
Teams must ally on the 1st turn.

Slot: (tentative, NOT finalized)
Team 1:
1) All5n
2) Ironduke

Team 2:
3) Jreid
4) Webizen


< Message edited by all5n -- 12/23/2012 2:55:28 AM >
Post #: 1
RE: "Skyfall" 2v2 [3 SLOTS OPEN] - 12/22/2012 5:05:28 PM   
Meanfcker


Posts: 297
Joined: 12/4/2011
Status: offline
Man, I have 3 big team games and two singles on the go already or I would be so in.
Next time.
Meanie.

(in reply to all5n)
Post #: 2
RE: "Skyfall" 2v2 [3 SLOTS OPEN] - 12/22/2012 5:46:34 PM   
jreid

 

Posts: 98
Joined: 10/27/2007
Status: offline
I'm in.


(in reply to Meanfcker)
Post #: 3
RE: "Skyfall" 2v2 [3 SLOTS OPEN] - 12/22/2012 6:17:09 PM   
ironduke1955

 

Posts: 217
Joined: 5/17/2006
Status: offline
I have a window in my wife's patience that I could fill with another game so count me in.

(in reply to jreid)
Post #: 4
RE: "Skyfall" 2v2 [3 SLOTS OPEN] - 12/22/2012 7:53:59 PM   
Webizen


Posts: 1054
Joined: 4/12/2005
From: WV USA
Status: offline
I'm in... seems the same small group of players but that's ok. Are we using v2.12 officers module?

_____________________________

Roy, aka Tac2i

(in reply to ironduke1955)
Post #: 5
RE: "Skyfall" 2v2 [3 SLOTS OPEN] - 12/23/2012 2:54:01 AM   
all5n


Posts: 332
Joined: 12/19/2007
From: Republic of Texas
Status: offline
No officers module yet.

Any preferences on the teams?

(in reply to Webizen)
Post #: 6
RE: "Skyfall" 2v2 [3 SLOTS OPEN] - 12/23/2012 3:00:49 AM   
all5n


Posts: 332
Joined: 12/19/2007
From: Republic of Texas
Status: offline
hey ironduke, PM me your email address.

(in reply to all5n)
Post #: 7
RE: "Skyfall" 2v2 [3 SLOTS OPEN] - 12/27/2012 1:28:04 AM   
jreid

 

Posts: 98
Joined: 10/27/2007
Status: offline
Turn posted in dropbox for web.

(in reply to all5n)
Post #: 8
RE: "Skyfall" 2v2 [3 SLOTS OPEN] - 12/27/2012 5:53:31 PM   
ironduke1955

 

Posts: 217
Joined: 5/17/2006
Status: offline
The location of the map so I can have a look please

(in reply to jreid)
Post #: 9
RE: "Skyfall" 2v2 [3 SLOTS OPEN] - 12/29/2012 4:27:05 PM   
Meanfcker


Posts: 297
Joined: 12/4/2011
Status: offline
What are the teams?
I am really curious to see how this goes.

(in reply to ironduke1955)
Post #: 10
RE: "Skyfall" 2v2 [3 SLOTS OPEN] - 4/1/2013 3:21:44 PM   
ironduke1955

 

Posts: 217
Joined: 5/17/2006
Status: offline
Turn to Roy

(in reply to Meanfcker)
Post #: 11
RE: "Skyfall" 2v2 [3 SLOTS OPEN] - 4/1/2013 9:11:51 PM   
Webizen


Posts: 1054
Joined: 4/12/2005
From: WV USA
Status: offline
I'm out of town so may not get to this until next week.

quote:

ORIGINAL: ironduke1955

Turn to Roy



_____________________________

Roy, aka Tac2i

(in reply to ironduke1955)
Post #: 12
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