inqistor
Posts: 1214
Joined: 5/12/2010 Status: offline
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quote:
ORIGINAL: koniu After few emails i have exchange with Docup about how sweeps are working in game i need to ask. I know that I can sweep only enemy base hex (port/AF/dot) or any ground hex without base. But what if i have enemy units in my base and i want to clear first enemy LCAP above that base before sending bombers. Probably i cant sweep in that case also. But i need to be sure foe 100%. That is making offensive LCAP even more powerful. Anyone have idea how to fight against that tactic without using HR. For me it is little strange that enemy can have offensive LCAP but i cant have defensive sweeps. But probably that is limited by game engine and how Friend or Foe recognition in game works You know, you can always sweep nearby hex, and fight with only those enemy fighters which will leak over it. Even better, if that would be farther from their bases. quote:
ORIGINAL: MAurelius quote:
ORIGINAL: PaxMondo quote:
ORIGINAL: DivePac88 Edit: Oppps again trible post. Des, Are you trying to bump up your post count? And is "trible" something like "dribble", but doubled?   no I think he wants to show off with "who can have the most new signature pics in a week" :D - they also seem to mulitply like "tribbles"... DUDE! Klingons can not even smell those creatures, but obviously something HAVE to eat them. This is clear indicator, that it would be EMU diet.
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