Matrix Games Forums

To End All Wars: Mountain InfantryPandora: Eclipse of Nashira Announced! Deal of the Week: Command Ops goes half price!New Fronts are opening up for Commander: The Great WarCharacters of World War 1Sign of for the Pike and Shot Beta!More Games are Coming to Steam! Return to the Moon on October 31st! Commander: The Great War iPad Wallpapers Generals of the Great War
Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Merry Christmas and welcome to Stalingrad

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Conflict of Heroes Series >> Merry Christmas and welcome to Stalingrad Page: [1]
Login
Message << Older Topic   Newer Topic >>
Merry Christmas and welcome to Stalingrad - 12/20/2012 4:01:12 AM   
Jamm


Posts: 384
Joined: 10/2/2009
Status: offline



I'm pretty sure I've got all the kinks ironed out so I'm releasing this map along with 2 scenarios.

I added a couple named Leader units in each scenario to add another layer to the matches.
They are better quality units and may be needed at just the right point and time in a firefight.
But if the Russian destroys them, he gets victory points.
And the victory points for the objectives are not high values, so losing your leaders may lose you the firefight.
But you may have no choice.
Just another something to see how it plays.

Of course you have to play with the boardgame maps to get the full effect.
This map has not yet been converted to the giant sized boards, hopefully Eric can put together that little program he mentioned and it can be converted to hi-res.

Don't put these into the custom lobby firefight folder as they won't be available for solo play.
Put the scenario files into any of the original scenario folders, I use Awaken the Bear scenarios, and they will work just fine in the lobby.

This download cann be found in my linked firefights section at the top of the mods and scenarios.

Place the map files:

Stalingrad.hexmap
Stalingrad.los
Stalingrad_height
Stalingrad_Input
Stalingrad_Paper0
Stalingrad_Paper1
Stalingrad_Paper2
Stalingrad_Paper3

Into the matrix games/conflictof heroesawakening the bear/data/maps section

Place the scenario files:

Bread Factory #2, 3 files
The Kommisar's House, 3 files

Into matrix games/conflict of heroes awakening the bear/data/scenarios/ whichever section you choose.

The map is big, so feel free to use it in your own scenario designs and have fun.

Now on to have a look at some campaign options.




Attachment (1)

_____________________________

When the going gets weird,... the weird turn pro

Hunter S Thompson
Post #: 1
RE: Merry Christmas and welcome to Stalingrad - 12/20/2012 4:22:54 AM   
junk2drive


Posts: 12895
Joined: 6/27/2002
From: Arizona West Coast
Status: offline
Click the dropbox link in the sticky post for Linked Firefights. You will see the Stalingrad file at a whopping 35mb.

_____________________________

Conflict of Heroes "Most games are like checkers or chess and some have dice and cards involved too. This game plays like checkers but you think like chess and the dice and cards can change everything in real time."

(in reply to Jamm)
Post #: 2
RE: Merry Christmas and welcome to Stalingrad - 12/20/2012 3:10:45 PM   
ericbabe


Posts: 10595
Joined: 3/23/2005
Status: offline
I can't wait to play it! Thanks so much for putting this together.

Now that we've got the demo wrapped up (as of 3am last night, fingers-crossed...), I hope to have some time to get the tool together that will allow you to create giant hi-res map files.

_____________________________


(in reply to junk2drive)
Post #: 3
RE: Merry Christmas and welcome to Stalingrad - 12/20/2012 5:20:47 PM   
Erik Rutins

 

Posts: 32881
Joined: 3/28/2000
From: Vermont, USA
Status: offline
Outstanding, looking forward to playing this.

_____________________________

Erik Rutins
Director of Product Development


For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.

(in reply to ericbabe)
Post #: 4
RE: Merry Christmas and welcome to Stalingrad - 12/20/2012 5:25:33 PM   
Jamm


Posts: 384
Joined: 10/2/2009
Status: offline
I added the Jpeg files which are just the firefight cards.


_____________________________

When the going gets weird,... the weird turn pro

Hunter S Thompson

(in reply to Erik Rutins)
Post #: 5
RE: Merry Christmas and welcome to Stalingrad - 12/20/2012 5:41:04 PM   
Ratzki

 

Posts: 406
Joined: 8/18/2008
From: Chilliwack, British Columbia
Status: offline
Can't wait to get some free time to play!!

(in reply to Jamm)
Post #: 6
RE: Merry Christmas and welcome to Stalingrad - 12/20/2012 7:59:09 PM   
ericbabe


Posts: 10595
Joined: 3/23/2005
Status: offline
I've spent the last few hours working on the tool to convert PNG files to the .BYT files necessary for the giant maps. However my converter-tool is now experiencing the same out-of-memory problems I was having in the game that caused me to implement the .BYT files in the first place. Perhaps I need another converter to convert the files into a format in which they can be loaded by my converter.... Anyway, this will be a trickier problem to solve than I first imagined it would be.

Meanwhile, I would be happy to convert the Stalingrad map to the BYT format using the process I used for the other maps (this involves some Photoshop and Image Magic scripts and isn't something I can easily distribute.) Is the original artwork posted anywhere?

_____________________________


(in reply to Ratzki)
Post #: 7
RE: Merry Christmas and welcome to Stalingrad - 12/20/2012 11:13:02 PM   
Jamm


Posts: 384
Joined: 10/2/2009
Status: offline
Hey Eric,
I just added the full map into the dropbox folder if you wish to convert it.
It's Stalingrad Map.png
Thanks

_____________________________

When the going gets weird,... the weird turn pro

Hunter S Thompson

(in reply to ericbabe)
Post #: 8
RE: Merry Christmas and welcome to Stalingrad - 12/21/2012 7:51:36 PM   
Jamm


Posts: 384
Joined: 10/2/2009
Status: offline
I just changed things up in my dropbox.
The download was getting a little large, so I removed the large map and firefight cards and put them in a seperate folder.
The original Stalingrad folder has all the necessary parts for the game.
The other is just extras.
Hope everybody's enjoying the fights.

< Message edited by Jamm -- 12/21/2012 7:52:15 PM >


_____________________________

When the going gets weird,... the weird turn pro

Hunter S Thompson

(in reply to Jamm)
Post #: 9
RE: Merry Christmas and welcome to Stalingrad - 12/22/2012 2:26:16 AM   
Ichili

 

Posts: 31
Joined: 6/11/2007
Status: offline
Great job Jamm! Thank you!

(in reply to Jamm)
Post #: 10
RE: Merry Christmas and welcome to Stalingrad - 12/22/2012 12:48:42 PM   
redmarkus4


Posts: 4084
Joined: 12/1/2007
From: 0.00
Status: offline

quote:

ORIGINAL: Jamm

Of course you have to play with the boardgame maps to get the full effect.
This map has not yet been converted to the giant sized boards, hopefully Eric can put together that little program he mentioned and it can be converted to hi-res.



Hi, can you please explain these two comments for me? Is there a board game map mod out? I can't find it. What are the giant sized boards you refer to?

Cheers.

_____________________________

Cyberpower tower PC
Intel Core i7-3930k CPU, 3.20GHz processor
32 GB RAM
2TB HD
2xNVIDIA GeForce GTX 680 graphics cards, each with 4095 MB
Realtek sound card
Dell 3007WFP (running at 2560x1600) 32 bit monitor
Windows 7 Professional 64-bit O

(in reply to Jamm)
Post #: 11
RE: Merry Christmas and welcome to Stalingrad - 12/22/2012 2:19:46 PM   
**budd**


Posts: 1363
Joined: 7/4/2009
From: Tacoma
Status: online
I believe there in the patch, and i think there also for only the awakening the bear scenarios but i'm not positive. I cant run them.





Attachment (1)

_____________________________

Enjoy when you can, and endure when you must. ~Johann Wolfgang von Goethe

*I'm in the Wargamer middle ground*
I don't buy all the wargames I want, I just buy more than I need.

(in reply to redmarkus4)
Post #: 12
RE: Merry Christmas and welcome to Stalingrad - 12/22/2012 10:47:56 PM   
wodin


Posts: 7867
Joined: 4/20/2003
From: England
Status: offline
Well done mate for finishing it..hopefully the game is still on sale when i finally have some money to buy it!!

_____________________________

My Tactical wargame facebook page.

https://www.facebook.com/Tacticalwargame


(in reply to **budd**)
Post #: 13
RE: Merry Christmas and welcome to Stalingrad - 12/23/2012 2:27:01 PM   
redmarkus4


Posts: 4084
Joined: 12/1/2007
From: 0.00
Status: offline
Thanks Budd. I see them now. Nice 2D maps that look like they came directly out of the board game.

_____________________________

Cyberpower tower PC
Intel Core i7-3930k CPU, 3.20GHz processor
32 GB RAM
2TB HD
2xNVIDIA GeForce GTX 680 graphics cards, each with 4095 MB
Realtek sound card
Dell 3007WFP (running at 2560x1600) 32 bit monitor
Windows 7 Professional 64-bit O

(in reply to wodin)
Post #: 14
RE: Merry Christmas and welcome to Stalingrad - 2/2/2013 4:07:27 PM   
Missouri_Rebel


Posts: 2537
Joined: 6/19/2006
From: Southern Missouri
Status: offline
Wow. Great job Jamm. These are flippin awesome.

Playing Bread Factory now.

Questions

I have the zip unloaded that had the various paper maps in the correct folder and the game loaded fine. Then I see there is a Stalingrad large map and Firefight Cards.

Am I to use these too?

Where do they go if I do?


Now if we could only get a better mix of specialty units, satchel charges, roadblocks, AT mines etc.... The counter mix is rather small at this point compared to the monsters such as ASL or even SL. I'd also like to have varying counters for the effects of damage such as pinned, panicked, foot stunned etc. CoH plays nice because of much of its streamlined approach, yet the ASL player in me is always seeking just a bit more depth. Maybe the boardgame of CoH has gone that way?

Thanks again.

_____________________________

**Those who rob Peter to pay Paul can always count on the support of Paul
**A government big enough to give you everything you want is a government big enough to take from you everything you have-Gerald Ford

(in reply to redmarkus4)
Post #: 15
RE: Merry Christmas and welcome to Stalingrad - 2/2/2013 4:32:37 PM   
**budd**


Posts: 1363
Joined: 7/4/2009
From: Tacoma
Status: online
I believe the large map is if people want to make scenarios with it and the firefight cards are so you can read about the scenario and what's involved. You don't put them anywhere.

They are awesome... hope more scenarios come from that map.

< Message edited by **budd** -- 2/2/2013 4:33:37 PM >


_____________________________

Enjoy when you can, and endure when you must. ~Johann Wolfgang von Goethe

*I'm in the Wargamer middle ground*
I don't buy all the wargames I want, I just buy more than I need.

(in reply to Missouri_Rebel)
Post #: 16
RE: Merry Christmas and welcome to Stalingrad - 2/3/2013 2:38:48 AM   
Jamm


Posts: 384
Joined: 10/2/2009
Status: offline
Thanks Mo Reb,

I posted the large map there in case Eric ever had time to convert it to the Giant sized map tiles as I have no way at present to do it myself.
Eric asked for a post of the original, but I imagine he's pretty busy with SOS right now.

The firefight cards were asked for by some players for more of a boardgame feel.
They aren't required to play the game.
I modelled them after the COH boardgame firefight cards.

Yes sometimes I would like alittle something more in detail too.
Weapon cards would add the satchels, molotovs and magnetic mines which would improve and stay true to the system.

I'm sure as the game evolves, it will only get better.

There are many more Red Barricades scenarios budd, but I haven't had the time lately to design them.
But anyone else can have a go at them, or something completely new.


_____________________________

When the going gets weird,... the weird turn pro

Hunter S Thompson

(in reply to **budd**)
Post #: 17
RE: Merry Christmas and welcome to Stalingrad - 2/3/2013 7:36:24 PM   
Missouri_Rebel


Posts: 2537
Joined: 6/19/2006
From: Southern Missouri
Status: offline
I'd sure like to play these against a human as the scenario The Bread Factory does not play out well as the Germans under the A.I..

Maybe you posted that before? The problem is that the reinforcing Ruskies take a direct path to the victory locations regardless of the abundance of terrible terrain. They spent all of their turns moving over rubble and through large buildings.

I'm going to wait to play the second one until I can get an online opponent so it will be new to me.

But again, the map is awesome and I appreciate all the effort this must have taken.

mo reb



_____________________________

**Those who rob Peter to pay Paul can always count on the support of Paul
**A government big enough to give you everything you want is a government big enough to take from you everything you have-Gerald Ford

(in reply to Jamm)
Post #: 18
RE: Merry Christmas and welcome to Stalingrad - 2/3/2013 8:12:27 PM   
Missouri_Rebel


Posts: 2537
Joined: 6/19/2006
From: Southern Missouri
Status: offline
.

_____________________________

**Those who rob Peter to pay Paul can always count on the support of Paul
**A government big enough to give you everything you want is a government big enough to take from you everything you have-Gerald Ford

(in reply to Missouri_Rebel)
Post #: 19
RE: Merry Christmas and welcome to Stalingrad - 2/4/2013 9:10:41 PM   
ericbabe


Posts: 10595
Joined: 3/23/2005
Status: offline
I'm still working on a way to automate the process of converting the giant maps. The problem I'm running into is that .NET is simply running out of memory in doing this operation. Once we get the final versions of the demo and patch out I'll hopefully have more time to work on this.

_____________________________


(in reply to Missouri_Rebel)
Post #: 20
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Conflict of Heroes Series >> Merry Christmas and welcome to Stalingrad Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.117