Matrix Games Forums

To End All Wars: Artillery Battle Academy 2: Eastern Front - End of Early Access Space Program Manager unveils its multiplayer modes Another update for Commander: The Great War!Distant Worlds: Universe gets a new updateDeal of the Week: Eagle Day to Bombing the Reich Advanced Tactics Gold is coming to SteamMatrix Games now speaks German!A little bit of history with To End All WarsBattle Academy 2 gets a release date!
Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

German regiments in finland

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Gary Grigsby's War in the East Series >> German regiments in finland Page: [1]
Login
Message << Older Topic   Newer Topic >>
German regiments in finland - 12/19/2012 1:56:30 PM   
Arstavidios

 

Posts: 751
Joined: 11/19/2004
Status: offline
There are a couple of German regiments deployed in finland.
they are treated as finnish units for all purpose including manpower. is this WAD or should they be german units attached to the Finnish armies?

or did I again abuse
Post #: 1
RE: German regiments in finland - 12/19/2012 3:05:00 PM   
elmo3

 

Posts: 4871
Joined: 1/22/2002
Status: offline
quote:

19.1.2.2. German Units in Finland
German units are permitted in most of Finland, however they are restricted in their ability to move into a small portion of Finland and areas north of Leningrad until certain prerequisites have been met. German units cannot move east from Finland into the zone delineated on the map by the two German No Move Lines and the Finnish No Attack Line unless the Axis control Sviritsa (X90, Y12) or Lodeynoe Pole (X92, Y12) or both Leningrad and NW Leningrad. German units that begin their turn in this zone may move normally even if the Axis no longer meets the prerequisites to relax the restriction, but no other German units will be able to enter the zone until the prerequisites have been met again.


_____________________________

We don't stop playing games because we grow old, we grow old because we stop playing games - Anon.

WitE Alpha/Beta Tester

(in reply to Arstavidios)
Post #: 2
RE: German regiments in finland - 12/19/2012 4:21:33 PM   
SigUp

 

Posts: 685
Joined: 11/29/2012
Status: offline
I think he is talking about the two regiments of the 163rd Infantry.

(in reply to elmo3)
Post #: 3
RE: German regiments in finland - 12/19/2012 4:45:23 PM   
Arstavidios

 

Posts: 751
Joined: 11/19/2004
Status: offline
Yes the two regiment of the 163. ID
they're supposedly german units but i suppose they are treated as Finnish units to avoid some restrictions and make things easier to manage.
not really a big thing, but I was just wondering if it was a deliberate design decision or just an oversight in the unit database.

(in reply to SigUp)
Post #: 4
RE: German regiments in finland - 12/19/2012 4:54:51 PM   
Joel Billings


Posts: 21139
Joined: 9/20/2000
From: Santa Rosa, CA
Status: offline
Deliberate design decision to deal with the fact that there were some German units fighting with the Finns, but we needed a simple system to prevent abuse of this ability. So what you see in the game is a deliberate compromise given that it's often much harder to code exception rules in a computer game than it is to allow them in a board game.

_____________________________

All understanding comes after the fact.
-- Soren Kierkegaard

(in reply to Arstavidios)
Post #: 5
RE: German regiments in finland - 12/19/2012 4:57:35 PM   
morvael


Posts: 3792
Joined: 9/8/2006
From: Poland
Status: online
Exceptions in board games are easy to allow (a few lines of text), but they are hell to keep track of.

(in reply to Joel Billings)
Post #: 6
RE: German regiments in finland - 12/19/2012 5:22:15 PM   
gingerbread


Posts: 1715
Joined: 1/4/2007
From: Sweden
Status: offline
Like this one:

Exception: dead camels may be transported by air.

(CNA)

Anyone played it? - I haven't.

(in reply to morvael)
Post #: 7
RE: German regiments in finland - 12/20/2012 12:05:51 AM   
Don77

 

Posts: 78
Joined: 5/29/2011
Status: offline
Lol

(in reply to gingerbread)
Post #: 8
RE: German regiments in finland - 12/20/2012 2:21:22 AM   
olorin42

 

Posts: 59
Joined: 12/24/2007
From: Charlotte NC
Status: offline
CNA (Campaign for North Africa) is awesome. Friend and I played it twice. 3 turns a week ... really Logistics in North Africa. There are a few good one-liners in that rule book.

(in reply to Don77)
Post #: 9
RE: German regiments in finland - 12/20/2012 3:02:16 AM   
carlkay58

 

Posts: 2138
Joined: 7/25/2010
Status: online
CNA was a great game - it just took forever and a LOT of paperwork. Actually played the entire campaign with a friend over three years (about real time!).

(in reply to olorin42)
Post #: 10
RE: German regiments in finland - 12/22/2012 9:51:57 PM   
rnickelson

 

Posts: 11
Joined: 5/28/2001
From: Cincinnati
Status: offline
Bought it, admired it for years on the shelf, sold it "unpunched."

(in reply to carlkay58)
Post #: 11
RE: German regiments in finland - 12/30/2012 10:14:03 PM   
Numdydar

 

Posts: 1789
Joined: 2/13/2004
Status: offline
We played it with four people, 2 on each side. This way we could switch out the paperwork some :) As someone already said, this was not a war game, it was a logistics game where you could occasionally fight lol.

(in reply to rnickelson)
Post #: 12
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Gary Grigsby's War in the East Series >> German regiments in finland Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.074