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How to locate objectives on map

 
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All Forums >> [Current Games From Matrix.] >> [World War II] >> Norm Koger's The Operational Art Of War III >> How to locate objectives on map Page: [1]
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How to locate objectives on map - 12/15/2012 7:05:45 AM   
rosseau

 

Posts: 1077
Joined: 9/13/2009
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Other than randomly mousing over the map to find objectives and having a tool tip come up, is there a way to see objective hexes labeled on the map in some way? I'm sure I'm missing something here. Thanks!
Post #: 1
RE: How to locate objectives on map - 12/15/2012 9:10:42 AM   
Rodia


Posts: 88
Joined: 9/19/2012
Status: offline
In the right panel in game, there's a button for this.

It's the "50" button, next to the "HQ" one.

You can set objective labels "floating", "not floating" and "invisible".

Hope it helps.

(in reply to rosseau)
Post #: 2
RE: How to locate objectives on map - 12/15/2012 10:47:24 AM   
sPzAbt653


Posts: 2780
Joined: 5/3/2007
From: east coast, usa
Status: offline
If you want to tell me which scenario, I'll take a dump of it and print out the objectives for you. If you want to take your own dump, open the scenario in the editor, go to 'File>Dump Scenario As' and save it as a .txt file. Open the file and 'Ctrl+F', type in 'Valued Objectives' and hit enter. This will bring you to a list of Objectives.

(in reply to rosseau)
Post #: 3
RE: How to locate objectives on map - 12/16/2012 1:54:23 AM   
rosseau

 

Posts: 1077
Joined: 9/13/2009
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Huge help. Thanks guys. I am playing the Vietnam War series by Boonierat, and couldn't find the reference to 50 in the manual. I probably should have started with a smaller battle

(in reply to sPzAbt653)
Post #: 4
RE: How to locate objectives on map - 12/16/2012 9:59:24 AM   
Oberst_Klink

 

Posts: 1311
Joined: 2/10/2008
From: Germany
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Alternatively, use Andy's Scenario Viewer, Msr Rosseau!

Klink, Oberst




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Ceterum censeo Carthaginem esse delendam
(Marcus Porcius Cato Censorius)

Visit the Gefechtsstand!

(in reply to rosseau)
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RE: How to locate objectives on map - 12/24/2012 10:54:42 PM   
rosseau

 

Posts: 1077
Joined: 9/13/2009
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I didn't know about the viewer, thanks. I am using I think Andy's editor, which is a lot of fun. It will be a long time before I tire of this game.

(in reply to Oberst_Klink)
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