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All Forums >> [New Releases from Matrix Games] >> Decisive Campaigns: Case Blue >> Mods and Scenarios >> artillery Page: [1]
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artillery - 12/14/2012 1:09:23 PM   
Kelblau


Posts: 91
Joined: 12/17/2010
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- Another mod request -

Is someone gifted enough to implement a field artillery symbol for artillery regiments as an alternative to the infantry-gun APP-6a symbol to better distinguish these units from the neighbouring infantry formations ?

I understand that the designer decided it that way, but my aging eyes are asking for some mercy.

Thank you.

< Message edited by Kelblau -- 12/14/2012 1:10:52 PM >
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RE: artillery - 12/14/2012 1:51:45 PM   
redmarkus4


Posts: 4057
Joined: 12/1/2007
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Can you post a few screenshots to explain 1) the problem and 2) some examples of the kind of thing you'd like to see?

_____________________________

Managers read statistics and tune processes. Leaders interpret statistics and determine strategy.

(in reply to Kelblau)
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