LiquidSky
Posts: 830
Joined: 6/24/2008 Status: offline
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Well...I think of it this way: Let's say you need a 5 or less on a d10 to get a hit. If I ask you to roll one die 10 times, is that any different then rolling 10 dice at the same time? But what could complicate this in game? I know that there is an effect if the unit is 'panicked' in that you do increased damage. Is it possible that if you go one at a time, you could hit a unit that is made more vulnerable to a previous hit? As well, I am not sure how the artillery removes entrenchment/readiness values. Does each artillery just add a set amount, or is there some added just for the strike? Also to consider is the counter battery fire. Are you letting all the enemy artillery fire at each of your artillery units individually? Or spread out on all of them at once?
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To the right General Patton, to the left the British Army, to the rear our own artillery, and besides all that its raining. And the only good thing to say about the weather: it keeps our air corps from blowing us all to Hell because its too lousy to fly.
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