Attacking long time forum members and/or beginning and fueling flamewars?
What ever happened to "all opinions are valid"? Whether we agree or disagree
with what Matrix Games does or doesn't do with their game, or how much it sells,
or what the marketing strategy is (or isn't) IS NONE OF OUR BUSINESS!
PLEASE, lets spend more time discussing, promoting, modding and PLAYING Distant Worlds
instead of trying to analyze what Erik and Elliot's marketing plan is. Or whether Steam
is viable or not for marketing.
One other thought, if we want more exposure for the game (which would mean more people would
probably join and read the DW forums), quite possibly a more CIVIL atmosphere and respect for
each other would prevail and retain new members. Just a thought from a fellow forum member and
very pleased owner of this game! Hopefully this can end here!
Why is it necessary to split up forum members based on how long they have been here? I think "Attacking forum members and/or beginning and fueling flamewars?", would be more appropriate for your first sentence. At least to me your original statement makes it seem like attacking "long time" members is a no-no, while attacking newer members is just fine. We are all members here & enjoy the same game, and we should all be treated equally regardless of when we joined (especially considering this game is pretty unknown).
I do agree that we are all entitled to our opinions, differing opinions makes discussion and conversation which is great for a forum. However, I disagree that those things are none of our business. As a consumer & player of their product(s), it does matter to me what they do with the game, as it will affect if I continue buying from them. How much it sells & their marketing strategy is important to me as a consumer as well. It tells me that they are dedicated to their product and intend to continue expanding and gathering more people to enjoy the entertainment they have provided us with. It is our game as much as it is theirs.
May I ask why must the consumers be stuck with promoting the product while the company doesn't seem to put any effort into it? I've tried promoting this game to many of my friends and it failed due to the high price, lack of a demo, and them not knowing this company at all. It kind of sucks not being able to talk about the game with my friends because they aren't playing it. I know the developers looked at Steam before, but I really think it's a good time to look again. Steam Greenlight only costs $100 and it will get views on Steam and will let the developers know if Steam is a good place to sell their game, as developers will get statistics on views, votes, and can have a discussion there with Steam users. I'm not certain of the exact views on Greenlight, but most (if not all) of the games "Greenlit" on Steam thus-far have gotten into the Top 20 Sellers list on Steam, which isn't the easiest thing to do.
On your last thought, I agree completely. I know I lurked around here for a long time before joining for two reasons: members seemed unfriendly & forums weren't very active. I bet you there are a lot of others just like that but haven't taken the step to join yet. I'll tell you right now, those same reasons keep me from buying a game as well, especially when you add the reasons I mentioned in my previous paragraph. I will admit this, I first obtained this game from an "alternative source" for the same reasons I mentioned in this and the previous paragraph. After playing the game for a while, and getting great enjoyment out of it, I decided to purchase the game to support the developers. That whole step could have been avoided if there was a demo, and let me say that most people wouldn't end up buying the game after the first step.
On a final note, I'm not a business expert but I am a gamer and consumer, my opinion related to game marketing is still certainly valid.