Matrix Games Forums

War in the West Manual previewThe fight for Armageddon begins! The Matrix Holiday sales are starting today! Warhammer - Weapons of WarFlashpoint Campaigns: Red Storm gets huge update and a Steam release!Battle Academy 2 opens up a new front!Flashpoint Campaigns Featured on weekly Streaming SessionFrontline: The Longest Day - New Screenshots!Deal of the Week: Hannibal Rome and CarthageFlashpoint Campaigns: Red Storm gets Players Edition!
Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Hangchow-Nanchang RR

View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> Scenario Design and Modding >> Hangchow-Nanchang RR Page: [1]
Message << Older Topic   Newer Topic >>
Hangchow-Nanchang RR - 12/8/2012 12:32:37 AM   
el cid again


Posts: 15063
Joined: 10/10/2005
Status: offline
The project was completed in 1936 - so it is possible to go from Shanghai to Nanchang - and meet the North-South rail line of China.

Post #: 1
RE: Hangchow-Nanchang RR - 12/8/2012 3:59:16 AM   

Posts: 1298
Joined: 9/29/2000
From: Columbia SC
Status: online
I believe the Chinese demolished sections of this railroad as they did the road from Changsha to Canton. The developers must of left them out since they could not be repaired. I read somewhere that they loaded trains with explosives and detonated them in tunnels and destroyed rolling stock by dumping them in quarry's.


(in reply to el cid again)
Post #: 2
RE: Hangchow-Nanchang RR - 12/8/2012 9:36:19 AM   

Posts: 2846
Joined: 9/23/2000
From: The deepest, darkest pit of hell
Status: offline
Correct, following a "scorched earth" strategy, the rail lines were destroyed by the retreating Chinese.

In my mod I have included the rail lines - but with low supply caps. The supply caps can be raised by base expansion, simulating repairs on the rail lines (consumes lots of supplies, so think twice whether it is really necessary). For base expasnion I have included port sizes in land hexes - the ports are useless for anything but raising the supply caps and this will avoid strings of monster air bases. Of course this approach requires house rules, e.g. no strategic movment unless there is an unbroken string of port 1 bases along the rail lines.


Carpe Cerevisiam

WitP AAR "Six Years of War"

(in reply to Skyros)
Post #: 3
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> Scenario Design and Modding >> Hangchow-Nanchang RR Page: [1]
Jump to:

New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts

Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI