Darkspire
Posts: 576
Joined: 6/12/2003 From: My Own Private Hell Status: online
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quote:
ORIGINAL: Antmf I normally play human and wanted to know what you guys start with when it comes to research? I know it depends on what you want to do I guess but I am trying to get a general idea because there are so many techs I get lost on what to do. Thanks guys... HighTech & Industrial Enhanced Research, Enhanced Commerce, Coordinated control (Research bonus and the last two increase your income) Energy & Construction Enhanced Construction, Accelerated Construction, Nuclear Supercharging, Quantum Exploitation, Component Prefabrication, Fast Mining, Large Scale Construction, Enhanced Energy Collection Veapons (Has to be said Chekov style) Energy Torpedo Veapons, Beam Veapons, Enhanced Beam Veapons, Enhanced Torpedoes, Phased Beams, High Energy Cohesion Those are the ones I use as a base to work from, after the HighTech base projects are completed I would either move to get Long Range Scanners or if there are lots of suitable planets the swamp and continental projects. Construction depends on what I have available for resources that determines whats next and Veapons is a no brainer, Missiles are great for long range but your stuffed on short unless you design the build for both, best off just having beams and torpedoes, just make sure you keep an eye on the power level requirements for the beam and torpedo veapons and increase your reactor tech appropriately, then work on armor and fighters. Darkspire
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Trying to prove the existence of God with the Bible is the same thing as trying to prove the existence of Orcs using the Lord of the Rings books. Intel Dual Core E4500 2.20GHz - Nvidia GeForce 8800GT (1gb) - XP 32bit 4gb
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