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Mines - are your own fields "safe"?

 
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Mines - are your own fields "safe"? - 12/19/2002 2:50:53 PM   
Owl

 

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The manual says that you hardly ever will have your own ships hit your mines but being new to the game I would like to know HOW hardly ever is hardly ever? If I mine the #*#@ out of the Lunga area for example, can I safely send my own ships in there?

Offensive mines - As the Japanese, is it worth while to drop mines in the shallows off Nomea or the Australian ports?

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Re: Mines - are your own fields "safe"? - 12/19/2002 8:20:57 PM   
LargeSlowTarget


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[QUOTE]Originally posted by Owl
[B]Offensive mines - As the Japanese, is it worth while to drop mines in the shallows off Nomea or the Australian ports? [/B][/QUOTE]

IMO it is not. So far I had no success worth mentioning in mine warfare off Noumea and Australia, neither against the AI nor against a human opponent. Scores of sub minelaying missions resulted in 2 AP/AK damaged. Allied DMS/MSW discovered and swept most minefields before they could do any harm.
You can't use MLs close to enemy airbases, subs can carry only a few mines and allied MSW capacity is quite high. Furthermore, there are few shallow water hexes outside the port hexes (at least off Australia). So if the opponent does not blunder, s/he should be able to keep enough MSW vessel at all important ports. The AI is also quite good in this regard.
What you can try is to mine a port and have another sub on patrol at the same hex - maybe you can sink the MSW. But it is risky, I have lost 2 I-boats in shallow waters to Allied ASW but didn't sink a single MSW. Just bad luck, I hope. Hunting MSWs may also be considered gamey, once you have sunk them all you can mine the #*#@ out of your opponent, and since he cannot ask for aditional MSW ships being sent from Pearl...

LST

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WitP AAR "Six Years of War"

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- 12/20/2002 12:41:46 AM   
Hoplosternum


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Joined: 6/12/2002
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I made the mistake of 'defensively' mining the shallows around Rabual as the IJN in a PBEM on the first turn of the game. In less than a month my ships have struck at least four mines and despite furious mine clearing on my part they are still there. I think my own mines have so far done more damage than my opponent!

Having said that if you have a base in the hex the mines are meant to be good against invasions and I have never struck a mine I have laid in a hex with one of my bases.

As for offensive mining I have certainly used this but am unsure how useful it is. I would certainly be cautious about mining bases you are intending to assault.

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Hoplosternum - 12/20/2002 2:49:16 AM   
Mogami


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Hi, But mining both hexes into Rabaul has kept my subs away.
I have watched your ships hit those mines and suffered along with you. :eek: Don't worry when the time comes you will see plenty of Allied inflicted damage.

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I'm not retreating, I'm attacking in a different direction!

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- 12/20/2002 7:01:05 AM   
Califvol


Posts: 133
Joined: 11/8/2002
From: The Land of Yore
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I have gotten excellent results with mines at both Allied staging ports. Mind you I put every IJN sub into a giant mine placing wolfpack.

Mines, mines, mines
The musical fruit
The more you mine
The more the Allies poop

:D

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Post #: 5
- 12/20/2002 4:25:04 PM   
Apollo11


Posts: 22590
Joined: 6/7/2001
From: Zagreb, Croatia
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Hi all,

I wrote small Mine rules document in thread "Understanding of UV "Mine rules":

http://www.matrixgames.com/forums/showthread.php?s=&threadid=29949


Mike Wood (UV lead programmer) said that what I summarized is accurate.

So... take a look... perhaps it can help you a bit...


Leo "Apollo11"

(in reply to Owl)
Post #: 6
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