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Kriegsmarine

 
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Kriegsmarine - 12/3/2012 3:47:06 PM   
BossGnome

 

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Has anybody ever tried asking for reinforcements from them? What did you get? Was it worth it? Could you put it to any use? Please share!

_____________________________

"Hard pressed on my right; my left is in retreat. My center is yielding. Impossible to maneuver. Situation excellent. I am attacking."
-Gen. Joffre, before the battle of the Marne
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RE: Kriegsmarine - 12/4/2012 12:57:15 AM   
LiquidSky


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The problem with the axis navy is it is seriously outclassed by the Russians. They will hunt down and destroy anything that floats. And if you use your airforce to sink it, you will find the AA to be fairly brutal.

The navy is a sideshow. You should waste no resources on it. You should not bomb the Russian navy, nor bring in replacements for the Axis boats. If you hide it for later use, it will be sunk when you reveal it. Don't let yourself get distracted by the navy. Infantry is going to be what decides how long you can fight the Russians in the winter.

_____________________________

What's the sense of sending $2 million missiles to hit a $10 tent that's empty?

— President George W. Bush, Oval Office meeting, 13 September 2001.

(in reply to BossGnome)
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RE: Kriegsmarine - 12/4/2012 2:57:41 AM   
The Red Baron


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I'm not sure about the Axis side, but the Soviet side neither receives naval reinforcements nor naval replacements (not that you need them anyway); and, you cannot request either through the card system. As the Soviets you might lose a few naval vessels, but if you concentrate your forces, you can easily overwhelm and crush the Axis navy.

(in reply to LiquidSky)
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RE: Kriegsmarine - 12/4/2012 5:21:27 PM   
James Ward

 

Posts: 1073
Joined: 5/9/2000
From: Baltimore, Maryland, USA
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quote:

ORIGINAL: LiquidSky



The problem with the axis navy is it is seriously outclassed by the Russians. They will hunt down and destroy anything that floats. And if you use your airforce to sink it, you will find the AA to be fairly brutal.

The navy is a sideshow. You should waste no resources on it. You should not bomb the Russian navy, nor bring in replacements for the Axis boats. If you hide it for later use, it will be sunk when you reveal it. Don't let yourself get distracted by the navy. Infantry is going to be what decides how long you can fight the Russians in the winter.


The best use of the Axis Navy is to sortie out and make the Russian chase you. The ships use a lot of supply. Just don't get caught

(in reply to LiquidSky)
Post #: 4
RE: Kriegsmarine - 12/4/2012 7:35:28 PM   
wallas

 

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I played the card in a test game, and got 2 torpedo boats with a 10 strength factors

(in reply to James Ward)
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RE: Kriegsmarine - 12/5/2012 12:51:08 PM   
SapperAstro

 

Posts: 208
Joined: 10/28/2002
From: Penrith, Australia
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quote:

ORIGINAL: James Ward


quote:

ORIGINAL: LiquidSky



The problem with the axis navy is it is seriously outclassed by the Russians. They will hunt down and destroy anything that floats. And if you use your airforce to sink it, you will find the AA to be fairly brutal.

The navy is a sideshow. You should waste no resources on it. You should not bomb the Russian navy, nor bring in replacements for the Axis boats. If you hide it for later use, it will be sunk when you reveal it. Don't let yourself get distracted by the navy. Infantry is going to be what decides how long you can fight the Russians in the winter.


The best use of the Axis Navy is to sortie out and make the Russian chase you. The ships use a lot of supply. Just don't get caught



I am imagining this scene with Benny Hill music playing...

(in reply to James Ward)
Post #: 6
RE: Kriegsmarine - 12/6/2012 4:22:01 PM   
Vic


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Joined: 5/17/2004
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One of the things I chose not to model was the timidity of the Soviet naval command. In reality (according to my research) most of the Soviet fleet just stayed inside their harbours during Case Blue. I guess some initial bad encounters with the Luftwaffe made the Soviet red fleet timid. I think there must have been an implicit threat from Stalin that he would not tolerate any big losses in naval power. However this is partially speculation on my side. All in all, also with some gameplay considerations, I decided to let the player have full freedom over his fleets.

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Victor Reijkersz Designs
www.vrdesigns.nl

(in reply to SapperAstro)
Post #: 7
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